There's literally no cons to personal loot. Except that trolls can't need roll something away from someone who actually needs for the purpose of denying them the gear. That's literally the only thing you lose.
But they either know that, and that's the real reason they want to keep things as they are, or they're ignorant and fear any sort of change.
Here's some misconceptions:
1. Gear will be easier to get.
Both sides tout this. Those that support it think they will gear up faster and support it for that reason. Those that don't think it will make content trivial faster. Both are wrong. You can get a string of lucky rolls or unlucky just like you already do. In fact many of the complaints in ESO is that they have been farming for months for a certain piece to drop that is BiS for their build.
2. Doesn't work with a singular character system.
Again false. ESO has 'classes' but all four can be tanks, healers, dps, ranged, support, everything with a simple ability and gear swap. Its actually easier to sit on one role per character and only make minor changes. Or simply roll another character.
3. Stormblood will bring Personal Loot to FFXIV.
Yes and no. The system they are proposing is personal loot, but introduces a sort of smart loot function. Which is a entirely different method. Another game that uses this is EQ2 to a limited degree. Smart loot basically only drops something that the group can use. Stormblood is making a hybrid appearance of both for dungeons only.
What this means is imagine you are running Expert Roulette currently and you still have some 230 and under pieces. At the end you will get a 245 piece that may or maynot be an upgrade. Nothing that will break progression, but will do wonders for the perception of gear progression in the 4 man group method.



Reply With Quote


Cheers to a more personalized loot system.



