I really wish they'd just change skill animations to be more Summonery... More so seeing Ninja with that frog (pre-emptive suggestion - summon jutsu glamours please, I don't want a frog, I want a snake or nekomata or something (why yes, I have been replaying Muramasa...)), it's actually a little insulting... I assume we saw a revamped Ruin III in the benchmark (can't see much point in a Ruin IV, makes more sense for Dreadwyrm Ruin III to change animation to be more Bahamuty), not sure why it had Hyperconductive Tetrabiblios' glow (or was that Draconomicon?) in the animation, but the same wings were in Scholars new skill animation... Really don't want more similarities between how the two Jobs look in combat...

Egi glamours are a nice idea, but they really don't make Summoner summon more... I'm just tossing out (hopefully) whatever Egi I want instead of Garuda-Egi... A major revamp that has the summons as part of the jobs rotation would be ideal, but all I really want at this point is for various animations to update upon becoming Summoner/beating Primals... I don't need every Egi, I'll be happy with the main six, assuming they're all completely interchangeable with correct animations (none of this Carbuncle having Aerial Blast nonsense please), it'll be a nice extra layer of glamour for Summoner, if nothing else... What'd really fix the Job for me though, is something like;

Changing Shadow Flare, so that it is effectively Odin-Egi. He pops out, throws a Gungnir, and that's Shadow Flare now.
Changing Eye for an Eye to effectively be Ravana-Egi, based on the Seeing Wing/etc. ability he has it makes sense to me.
Changing Resurrection to effectively be Phoenix-Egi, because duh... (please don't sweep Resurrection into the new role skills thing... Summoner (and Paladin, to a lesser degree) having that utility is great IMO, and the best way you're going to give Red Mage any real form of white magic...)

Apply that kind of design to the Job and it's got its character back IMO... New Egi don't have to be permanent pets, in fact I'd rather they not be since I'm only ever using one anyway... I'd like to use Shiva-Egi instead of Garuda-Egi, but I'd much rather the skills I'm actually using regularly have more of Summoner spin on them, rather than just straight up copies of what Scholar is using... Granted, if anything Scholar is hijacking Summoners skills, but the whole disease theme kinda works for a healer...

Honestly though, I don't think Summoner is neglected... If anything it gets more love than any other Job, since Egi-Glamours are extra work... If anything, SE just doesn't know what it's doing with half the Jobs... Bard is a Ranger with three Songs you'll never use (oh look, another attack skill, instead of building some utility around the Songs). Astrologian straight up clones Adloquium when that really doesn't sync well with something like Time Dilation (Phalanx or healing version of Wildfire please, and copy Enlightenment from Scholar (XI version) instead). Ninja is a hot mess of half baked concepts since they decided to throw Thief under the bus, but at least it feels right. Adding a new ranged Job? Just copy Bard, not sure why they didn't at least copy Ninjas worthless stance mechanic for Machinist... Honestly, they're all over the place...

That AF3 though... Almost feels like they hold a grudge for all the complaining...