I think 2.0 storyline wasnt great but not bad either, it was between. Heavensward made it a whole better, however, the older FF games had more magical moments than the new ones. FF games had the best peaks before FF13. Well at least for me.
I imagine some of the money will be going to the new 24 man raid "Return to Ivalice" especially since they hired Yasumi Matsuno and others for it.
Then there the E-sports dream they have for the PvP
Marketing will have it's share, too. That WWE performance and SB banner comes to mind.
I wonder if the PS3 > PS4 campaign costs SE money?
Far to early to say where the rumored money did go, because we don't know everything from 4.0 yet and this is only the beginning of many more huge patches and maybe new content to come. We also don't know, if we get only 2 dungeons or more with every big patch as an example.
NOOO!!!!!!!!! D':No customization evolution planned.
I agree with you. This is simply no single player game that you might enjoy for the story, this is a MMO. They can go and focus on the story more than other MMOs but they should not forget that the most important part of a MMO is the gameplay and the rest of the content. Unlike single player games where you sell complete games, here you need people that pay for it each month to create more. And people will only stay if they have something interesting to do. And like you said, the story is something you only do once. (And some are not even watching it once) I mean each new patch you can go through the story in like 2 hours depending if you have a dungeon/trial in it or not and be done with it for the next three/four months. I really do like a good story (even though some story decision in HW really took me away from it in this game..) but I also know that I would not play and pay for this game at all if the rest was not there.
I really hope that with SB we will have more content that you can put your time in without it being too frustrating. For example in other games fishing is a mini game itself. You need to press certain combinations of letters to succeed and I kinda liked that. At the same time you could also just simply do nothing with the consequence of having a lower chance or worse fish. In FF14 you sit there, have enough equipment, the right bait with you, are there at the right time with the right weather...and yet getting the fish is still so much RNG..that it really does not feel much fun. And having fun is really important.
Last edited by Alleo; 04-20-2017 at 11:03 PM.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
We will have main story, other stories (Hildibrand, etc), things related to (combat - gather - craft) jobs , dungeons 4 man, raids 8 man, raids 24 man, trials 8 man, hunt, treasure maps, Aquapolis additions or totally new one, Gold Saucer additions with Blitzball or separate from it, PVP additions, Relic Weapon, Glamour, Eureka (a kind of Diadem), a new PotD, Relic Armor (new),
And, with all of that, be sure to have other new type of contents (maybe 2-3).
It's certain, Stormblood have a good budget, more than Heavensward had.
Last edited by Ceasaria; 04-20-2017 at 11:52 PM.
I also agree and I think the game should just be more about gameplay WITH story elements together: Afterall we have SWTOR to make a good comparison when it comes to storytelling, with their well-done dialogues and ALL voiced cutscenes, even for basic quests. Sure some lines are recycled but they get the job done. But here? For one thing, I haven't seen an MMO with such a lack of voice acting and when there is one, it's usually f2p made by small companies where they rather spend money on other things than voice acting. But this is supposed to be an AAA game...yet there's as much dialogue as a ps1 game? And even then, I'm all for voiceless games - heck I loved Legend of Dragoon and similar back in the day - but at this point, I'd say the dialogue could be just more fluid and better paced: I can't stand a para and half worth of text when it can summed it up in 10 words.
Still, this is also why I usually don't even bother discussing anymore and it caused me so much issues with the game's community in the past (especially in my server, wherein fear of harassment I just name changed for a good year) that I kept most of my opinions of myself, where instead of actually acknowledging the faults of having a "story focused mmo" they simply say "you're wrong you're just mental/hater/etc.
At this point I just "live and let live": if people want more FF story then I guess more power to them, since the stories in the latest games don't make a lot of sense anymore and since 12 (and partially 10) I just dropped them and moved on other franchises. Their plots are somewhat understandable at least.
But to sum up my thoughts, I want a deal between gameplay and story, but if the story is the one getting the most - and people are fine with it (because it's final fantasy, it has to have a story) then I suppose nothing will change and we'll get less and less content, but more and more story...which is good until it's over in those 2 to 5 hours of gameplay for what, 6 months of waiting?
Oh well, at least 1.0 had a great story and even if its gameplay sucked and it lived long enough thanks to it.
PS: yes that was sarcastic.
Last edited by Voltyblast; 04-21-2017 at 02:46 AM.
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