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  1. #11
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Stitches1974 View Post
    Agree. I'd rather use Ifrit, but contagion. Fix garuda and the poofing issue and it would be great.
    It's about time that it got removed from Garuda and replaced Tri Bind as a summoner spell.

    Other abilities are ok because they don't need agility to be executed.

    To be honest I'd rather not complain about those things to not send the wrong message.

    Quote Originally Posted by xbahax92 View Post
    Dont get me wrong, not here to defend anyone or attacking someone's opinion. In fact the SMN was in ARR worse (IMO), beside being only viable with his dots and pet. I think, they did pretty well in HW with SMN, he got his own way and gamestyle. So let's say atleast they saved the SMN from his miserable state in ARR.

    And to the BRD topic.. I main it since 2.0 times. I didnt change it and I still wont. In fact the Wanderers Minuett effect was new, I had to get used to it. But everyone who stopped Bard cause of it, is in my eyes just crying over things without trying or giving a bit time to it. Im not saying BRD is perfect right now, some things need to be adjusted still... Like Bloodletter resetting twice while casting something, etc. But I appreciate BRD as it is. It definetly is fun.
    But ARR summoner was the best caster for literally every content before 2.4, it was so well designed that it was both mobile and useful while pulling competitive DPS (if not the best in the case of 2.0).

    Summoner was only sad in the end of ARR because black mage got buffed too much, those buffs in 2.3 and then designing FCoB fights with little movement and high uptime.

    Unless you're talking about gameplay, which, to me, Dreadwyrm Trance is still unpreferable as it's not really a style, it doesn't permanently changes our rotation like Enochian or Blood of the Dragon.

    Again, this is just my opinion on gameplay, I much prefer the passive damage from ARR than this mixed thing that they got going on with HW. If you don't have Tri Disaster avaliable for some reason it's still better than spam Ruin III in Dreadwyrm Trance than setting up each DOT.
    (3)
    Last edited by Ririta; 04-08-2017 at 12:22 AM.