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  1. #1
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by bswpayton View Post
    I think what you are kinda just saying is that you dont really like the mmo model, because mmos are suppose to be a grind and are suppose to take time thats why you keep giving them money every month. Otherwise you would have a conclusion gear cant last very long because again how often do you que for something just because you want to do it.
    I actually love MMOs, and I really don't mind grinding for gear - if I find it enjoyable and worthwhile. I played XI for years, still sub now and then, and I think we all know how that game was with grinding. I have a few other MMOs under my belt as well, and currently play Archeage (which is another grind-fest).

    I like to have projects in game, and I love having long term goals for gear or toys, or whatever else suits my fancy. My issue with XIV is that you spend all this time building up your gear sets, and then you're knocked right back down after a new tome is released. It doesn't feel very rewarding. Grinds exist in all MMOs, but XIV (IMO) does not hide it very well, and the grind is not enjoyable for me.
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    Last edited by Skivvy; 04-07-2017 at 02:04 AM.

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Skivvy View Post
    I actually love MMOs, and I really don't mind grinding for gear - if I find it enjoyable and worthwhile. I played XI for years, still sub now and then, and I think we all know how that game was with grinding. I have a few other MMOs under my belt as well, and currently play Archeage (which is another grind-fest).

    .
    But the goal is very much there , you say you main whm, ok and you play blm I forgot the other one I think you mention three jobs. Diadem drops 265 gear I have a few pieces on my blm also , proto ultima 270 weekly thats 4 level 270 species in a month. Dun scathe itself gives you 4 level 260 pieces in a month, the exp dungeons give you 245 gear pretty frequently. Alex normal has the option of 250 gear , I dont really think its the lock out here I just dont think you enjoy the content that SE has to offer for whatever reason.

    If you dont wana grind scrips and you want your alts leveled find a crafter friend bam 250 gear there as well, most casuals arent gonna have every job at ilvl 270 if anything because of the dun scathe lock on the coin, atm most players period will not have all their jobs at 270. I mean correct me if Im wrong but I just dont feel as tho, if they didn't lock the tom cap which I admit 450 is bad they should at least keep it at 900 are at least enough for chest or pants on a job which is 875. But I dont think just from what youve said that it would keep you subbed any longer than you normal would.

    The idea that undoing the lock would keep players that can easily burn out on the game playing just doesnt sound right to me, what it would do is they would still unsub regardless and other players who have accomplished their goals because they are so easily obtainable would go along with them as well and I dont really see that being a good idea. Because then you have to create ur own goals and thats not exactly fun someone who already has a fire bird prob isnt joining in on any farm parties , and its because they got what they wanted. So the samething would go with gear if everyone had 270 gear across the board then what would be left for us to do?
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