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  1. #1
    Player
    Sylvaneste's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Kailani Rhys
    World
    Diabolos
    Main Class
    Conjurer Lv 80

    Please remove the weekly lock out of stuff

    SE, Please consider removing the weekly lock out of scripts and other things.

    I have recently returned to the game after getting my computer repaired, and dealing with life issues. While we understand there are some people who will rush an expansion and burn content in a week and unsub. I think there are a lot more people who would actually enjoy the game more, to just be able to play it.

    I was gone for about 8 months. Upon returning i am refreshed and ready to go and to do "stuff" I quickly set out into a full day off of grinding, I max out my weekly scripts and buy a mere one piece of gear, for my WHM. WOOHOO!!! I think, then I realize, I now have nothing to do until the following week. Oh, and I still need gear for all of my other classes. Oh, right, crafting! Lets go get red scripts! Again, I still need gear for multiple classes.

    I think SE, this is your way of putting limits into the game that forces people to have long lasting subscriptions.

    Maybe I am part of the minority, but I would personally enjoy the game much much more if I could focus on doing stuff ,which for me, means having the best gear possible, to have the best chance of success, instead of just hoping for the best.

    Again, please consider this, because it seems more like a job, then fun, as we must schedule and plan out EXACTLY how we are going to level, and what we are going to level, instead of just playing the game and having fun.
    (27)

  2. #2
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    The purpose of weekly lockouts is basically to prevent players from themselves, so they don't grind everything immediately and then complain there's nothing left to do. It's also valuable for more casual players so they know they don't need to play the game full time to keep up with the Joneses. That said, I don't think it would hurt to have a cumulative lockout system of some kind, so if someone leaves for a few months they could catch up with everyone else. I don't know exactly what that would look like, but it doesn't interfere (much) with the good that weekly lockouts do.
    (17)

  3. #3
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Talraen View Post
    The purpose of weekly lockouts is basically to prevent players from themselves, so they don't grind everything immediately and then complain there's nothing left to do. It's also valuable for more casual players so they know they don't need to play the game full time to keep up with the Joneses. That said, I don't think it would hurt to have a cumulative lockout system of some kind, so if someone leaves for a few months they could catch up with everyone else. I don't know exactly what that would look like, but it doesn't interfere (much) with the good that weekly lockouts do.
    As a casual player myself, caps don't help me. If I don't want to do something, I just don't do it. I never worried about keeping up with the Joneses in the first place. That's the glory of having no obligations to this game. Caps are more useful for "casuals" than actual casuals
    (3)

  4. #4
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Seven weeks for a Shire weapon. What a joke. At this point in ARR people could just do the weekly World of Darkness quest to get the Encrypted Tomestone.

    So the one thing that could hold my attention until Stormblood, trying to clear the Creator, is now out of question. I've not even bothered capping my tomes anymore since I discovered that.

    Instead of "forcing me to sub" this will actually push me away as there's no way I'm wasting two months of play time just to get a damn weapon before I do what I actually want to.
    (8)

  5. #5
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ririta View Post
    Seven weeks for a Shire weapon. What a joke. At this point in ARR people could just do the weekly World of Darkness quest to get the Encrypted Tomestone.

    So the one thing that could hold my attention until Stormblood, trying to clear the Creator, is now out of question. I've not even bothered capping my tomes anymore since I discovered that.

    Instead of "forcing me to sub" this will actually push me away as there's no way I'm wasting two months of play time just to get a damn weapon before I do what I actually want to.
    Sophia weapons are i255, Zurvan weapons are i265. Get one of those, then learn A10S and A11S to get a tomestone and gobdip. Don't use the lockout as a reason to avoid doing stuff when there's a way around that lockout, or gear that is just as strong available from other places.
    (8)

  6. #6
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ririta View Post
    So the one thing that could hold my attention until Stormblood, trying to clear the Creator, is now out of question. I've not even bothered capping my tomes anymore since I discovered that.
    I'm pretty sure they've removed the weekly lockout on Alex NM...? So you can get the weapon within 7 runs of Soul of the Creator NM - in case I am mistaken and missreading ths right now the game still offers you Zurvan weapons which are having an even higher ilvl than the Shire ones. If you truely want to get into raiding, there are options beside Shire...
    If you're only intrested in an "easy" way, Savage might not be content that you'll actually enjoy
    (2)

  7. #7
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Launched View Post
    Sophia weapons are i255, Zurvan weapons are i265. Get one of those, then learn A10S and A11S to get a tomestone and gobdip. Don't use the lockout as a reason to avoid doing stuff when there's a way around that lockout, or gear that is just as strong available from other places.
    No way. After pugging Sephirot for one month, I had such a bad taste on my mouth that I left until now in 3.5. It didn't help that the fight wasn't even fun and from normal mode I can tell that Sophia and Zurvan aren't either.

    And that was when we didn't have cross world parties so I can't imagine how bad it is today.

    Quote Originally Posted by Vidu View Post
    I'm pretty sure they've removed the weekly lockout on Alex NM...? So you can get the weapon within 7 runs of Soul of the Creator NM - in case I am mistaken and missreading ths right now the game still offers you Zurvan weapons which are having an even higher ilvl than the Shire ones. If you truely want to get into raiding, there are options beside Shire...
    If you're only intrested in an "easy" way, Savage might not be content that you'll actually enjoy
    They didn't, I've tried.

    Alexander isn't a high priority to me like Coil was but I saw it as something to keep me occupied until the expansion since the fights (from the guides I've watched and normal mode) had a pretty interesting design. However, if before doing that I have to stress myself on things that I don't want to, then I'd rather not. This game's extreme trial design went down the drain after Shiva.
    (3)
    Last edited by Ririta; 04-06-2017 at 04:06 AM.

  8. #8
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ririta View Post
    This game's extreme trial design went down the drain after Shiva.
    Err... you sure? Shiva is just as easy as Zurvan is, and more or less shares a similar design past phase 1.
    (0)



    Baby, tell me, what's your motive?

  9. #9
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ErryK View Post
    Err... you sure? Shiva is just as easy as Zurvan is, and more or less shares a similar design past phase 1.
    Maybe I expressed myself wrong, I didn't like Shiva. I wanted to meant "Shiva and after". I don't like those fights that are fundamentally easy but takes a lot of time to learn because they're full of gimmicks and patterns. That's what breeds toxicity in this game, nothing worse than making a clear party and then finding out that half of the party was barely exposed to phase 3 mechanics because it takes full runs of phases 1 and 2 just to practice that.

    I prefer the likes of Ramuh, Ifrit, Garuda and Leviathan that are easy to learn but hard to execute/coordinate. The main mechanic stays the same through the fight so you could easily teach or learn those and keep the party motivated.
    (5)

  10. #10
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Vidu View Post
    I'm pretty sure they've removed the weekly lockout on Alex NM...? So you can get the weapon within 7 runs of Soul of the Creator NM
    Unless they did a hotfix this week that I am not aware off, A12 (normal) still keeps the weekly lockout on the little gear item that you need to get the weapon. The weekly lockout removal was for savage since some people love to catch up before the expansion hits. I wouldn't call it stupid since there are plenty of ways to get good weapons/gear without stepping foot into savage if someone prefers it that way, and if you're not planning on raiding anything else in the game itself is good enough even gearing alts!
    (1)

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