Quote Originally Posted by Shurrikhan View Post
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in that case, im open to any suggestions.

AOE sounds great along with the concept in the second post.

i do understand that target rotation would be difficult. which is why i think it would be smart to add a ceasefire ability along with a reload ability. this would pause the active timer of the last used primary-weapon-based ability (basic fire) so that the player may rotate targets and continue the timer later.

i would not be so concerned for the shape and weight of the weapon itself. i trust in the animators to find a way around its details.