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  1. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,696
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I just don't understand how the minigun, in the hands of a tank of all roles, isn't going to be knocked aside from even the most mild attacks or weight put against it. It's clearly too large to be handled manageably in CQB. It makes about as much sense as a parry-tank running on a toothpick (or even a rapier, given the size of boss weapons).

    I also have to ask, why a tank at all, especially given that XIV's latency prevents most melee from reliably attacking moving targets? Why put this kind of armor or role on a ranged heavy weaponry class?

    Quote Originally Posted by Shippuu View Post
    How is that statement in any way any kind of reason to prevent such a job in that role? BRD/MCH have no problems hitting targets while moving when their casting stance isn't on, this job would be no different albeit likely have a reduce ranged in comparison (10-15y range perhaps).
    "Melee," I said. As a tank, you position for melee, yet the only advantage for being a ranged tank is to reduce auto-attack damage intervals taken over a given fight which can only be done by kiting, which in turn makes it difficult for melee to hit the targets at all.

    Quote Originally Posted by Shippuu View Post
    Welcome to pretty much every animation in the entire game then.
    Hence the "yet more"...
    (0)
    Last edited by Shurrikhan; 04-10-2017 at 06:34 AM.

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