Not sure how you get that I'm saying the extreme opposite. I stated multiple times that the devs do have a part in it, that Xerek is right at the very lowest degree of understanding, but I also give logical and sound reasons why it was irrelevant. That does not mean I'm claiming there's nothing wrong, assuming that's what you think I'm implying. In fact, that response of mines you took the quote from, literally states that there is a problem that can be recognized. It also says why the problem is being overlooked when you folks are using the i280 weapons as your catalyst to spark the discussion.
When you're trying to make an argument to bring recognition to an issue, you automatically set yourself up for failure the moment you don't recognize how easy it is for any opposition to logically argue against you. That is not how you get a proper message across. If your primary push to argue the problem is the weapons, which this entire topic was based on, you have a bad argument. I try to be as unbiased as I can, thus why I am able to argue against the Diadem's current issuing of the i280 weapons is not a big deal to that problem.
For as much as I hate illogical arguments that hurt a cause, I can't stand poorly made ones that ironically do nothing but potentially hurt that same cause. You folks are deriving your conclusions and accusations based on a knee ferk reaction to something you or some others don't like. Again, just refer back to my last reply about how easy it is to criticize the problems people have with the i280 weapons, how their justification/reasons for being angry are irrational, and why your opposition (which clearly includes the devs) are the sensible ones at this time. You're arguing a problem that exists at the wrong time and with the wrong source.
You're not wrong to be baffled or irritated by the short sighted planning the devs have to reaction, practical outcome, and future implications. In fact, it's good that you recognize it now. Some of us have known about this though, or at least began to recognize it, since 2.0. The XIV devs are essentially of the same mind as a well tailored mobile game philosophy goes. They focus on ideas, not so much the execution. Hence, why we tend to have half assed content that is that way because, at best, it's incomplete or over simplified. Squadrons, Diadem, combat stats, etc. Hell, the very fact that the ilvls go up so drastically per raid patch was a dead giveaway ever since the i70 and i90 gear came out. It wouldn't be a problem if this wasn't such a heavily focused vertical progression game.
Due to how long this has been happening, I personally don't see them changing for a long time. Maybe it'll happen sometime during Stormblood.... maybe it never will. In light of my accepting it for what it is, and the fact that people do enjoy it, I don't see it as a problem at this time. It could be very soon, but we won't know until the time comes. There's always other games to play if XIV becomes tiring.