Quote Originally Posted by ManuelBravo View Post
That is actually what Cleric stance does swaps MND and INT, hence why healing is low when it's active.
He's saying they should make healer damage based off MND. It isn't, which is why you need to switch those stats to make healer dps effective. If they removed it (and they should, it only exists to punish healers when it's double-tapped) they'd have to switch healer damage to be based off their primary stat...ya know, like every other job in the game.

Cleric stance (and healers' damage not being mnd-based) is the pure definition of button bloat. Rework healer damage to be like other jobs and it's not needed, nor welcome.