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  1. #1
    Player
    AdventZero's Avatar
    Join Date
    Mar 2011
    Posts
    193
    Character
    Arianya Advensten
    World
    Balmung
    Main Class
    Paladin Lv 89
    Rune Fencer as a hand-and-a-half* sword using DPS job that's the other side of the coin from Red Mage.

    Red Mage: 75% magic, 25% melee. Cast spells to build up some kind of charge to use powerful melee attacks (based on my limited knowledge of the job).

    Rune Fencer: 75% melee, 25% magic. Use melee weapon skills to build up some kind of charge to use powerful spell attacks.

    This idea is based on the fact that RUN's in FFXI were basically the "I like swords" version of RDM.

    *Classify these swords as "Rune Swords" in the system for ease of identifying them on the fly. Would be large then PLD one-handers, but smaller then DRK two handers.
    (1)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AdventZero View Post
    Rune Fencer as a hand-and-a-half* sword using DPS job that's the other side of the coin from Red Mage.

    Red Mage: 75% magic, 25% melee. Cast spells to build up some kind of charge to use powerful melee attacks (based on my limited knowledge of the job).

    Rune Fencer: 75% melee, 25% magic. Use melee weapon skills to build up some kind of charge to use powerful spell attacks.

    This idea is based on the fact that RUN's in FFXI were basically the "I like swords" version of RDM.

    *Classify these swords as "Rune Swords" in the system for ease of identifying them on the fly. Would be large then PLD one-handers, but smaller then DRK two handers.
    we might disagree, but i thought mystic knight(rune fencer) would make a great tank if they could differentiate it enough from drk that is
    (0)