Quote Originally Posted by ThirdChild_ZKI View Post
I'm not picking on you, but this is rather petty to do. Let's say your healer's also not in a good mood, and now you've gone out of your way to do things to complicate matters for them. Perhaps they can't keep up and die, then the rest of the party dies, and they angrily leave the instance. . . Your selfish desire to force another player to do what you want them to do has not only affected both you and them, but the other 2 players that perhaps may have been performing their roles properly. In short, fighting fire with fire, or taking it upon yourself to determine what the other person should be doing is really just sabotaging your party's ability to succeed. Bad form.
I am willing to admit that I am petty person. But I promise I don't let it ever get that bad. If I notice them struggling I won't purposely screw us up so we'd die, I'll use one of the many self heals/buffs I have to prevent this. As PLD or WAR it's easy to survive without a healer at all in at least half the 60 dungeons(all of them if you exclude bosses) so even if the healer did mess up I am confident the DPS & I would survive as I don't pull heavily with terrible DPS & outgoing mob damage is far too low in small packs. I know I'm just excusing my bad petty habit & I admit it is wrong but it has always worked out & it always will. Tanks are very powerful at mob survival. I have done full 60 dungeons as PLD with no healer & have healed them all as well so I know what can & can't handled. fully admit I'm being awful...It's inconsiderate to the healer but they're being inconsiderate themselves by barely performing. So...yeah fire with fire ruining team stuff I'm sorry >.<

But if the healer does leave, I can almost always just solo the dungeon anyway and I'd rather not carry 10-15s wait until my hp is 5K to heal people type healer :x