Well, looks like Yoshi P said it. You heal, and then you dps if you want to.





Well, looks like Yoshi P said it. You heal, and then you dps if you want to.


He said he doesn't like Cleric Stance. A healer is a healer. But if they took it away alot of people would get very upset.
Kind of took me by surprise. I thought he said that healers should do DPS if they can earlier. Now it sounded like he doesn't like that idea.
I'm confused.
Cleric Stance should bite the dust in Stormblood and they should make Healer DPS scale with mind instead.He said he doesn't like Cleric Stance. A healer is a healer. But if they took it away alot of people would get very upset.
Kind of took me by surprise. I thought he said that healers should do DPS if they can earlier. Now it sounded like he doesn't like that idea.
I'm confused.




Stance dancing is what makes healing in this game fun. I'd quit healing if they took away my deeps.
They can't take it out of the game (even though I'd really like that) anyway because MSQ/side quest fights would take forever or couldn't be done at all.


To be fair, they can if they just make healer DPS spells scale off of Mind, but I imagine SCH is kinda making that one hard.


Mostly the fact that SCH still has the Intelligence traits makes me wonder if they can do something like that for class skills. It's really a case of whether the system allows such a thing to be done.
I'm not surprised. All the Jobs have a clearly defined role within the group.He said he doesn't like Cleric Stance. A healer is a healer. But if they took it away alot of people would get very upset.
Kind of took me by surprise. I thought he said that healers should do DPS if they can earlier. Now it sounded like he doesn't like that idea.
I'm confused.
The fact that players started using the tools they gave Healers for solo play in group play is quite literally a case of creative use of game mechanics on the part of the players.
Part of the fault for players doing that lies in the extreme raw power of healers on a per heal basis and the comparative lack of healing needed in dungeons and raids.
Though overgearing content is partly to blame too. Healers just need mechanics similar to AST cards, in that the healer can boost the party when its not actively restoring HP. That would have been a better route in general.



This statement confuses me, because ASTs still DPS just as much as their other healer counterparts even taking card fussing into consideration. "Just focus on using cards" isn't a community-accepted excuse for not DPSing any more than "SCHs just focus on using your fairy abilities" is.
Can you clarify what you mean by saying that?
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