Quote Originally Posted by Reaperking386 View Post
ANY time you have a closed area be a rarity or not is still an issue for players. Scaling it to be easier is not the issue. It is doing it at all and when a fate is not done it sits there for 15-20 mins taking that point and killing the quest givers or shop keepers. I am not against having fun fates, but any time you exclude a group of players by locking them out from a zone then we have an issue.
You keep saying closed off it wouldn't be, you would just have to use those mounts to get there :P