Warrior has Storm's Path, Bloodbath, Defiance-based Equilibrium, Inner Beast, Thrill of Battle in a sense...By multiple you mean... two, apart from Bloodbath? Storm's Path (a pathetic 125 potency heal) is the only Warrior-exclusive skill of the three, and Second Wind (400 per 2 minutes, or 600 with Berserk, averaging to 3-4 potency healing per second) the only one uniquely cross-classable by Warrior among all tanks. The only thing unique about Bloodbath is the doubled duration, as both PLD and DRK will almost always have these cross-classed.
DRK has 138n/GCD self-healing from DA-AD, or can put out about 2160 potency in healing per minute from Souleater, assuming C&S is the only other skill DAed. Its maximum isn't that far behind. It's more an issue of enmity management while self-healing, and still relatively low burst healing, than it is low potential sustain. My suggestion, as since release: let Souleater heal for half its damage dealt regardless of stance. In Grit, this amount is doubled, and all overhealing your self-heals deal while in Grit turn into a shield, thereby temporarily increasing your maximum HP. (Soft taper included.)
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