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  1. #1
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by AutoWhit View Post
    Note: I'm not disagreeing with anything else in your post. Just tired of healers saying they are out dpsing actual dpsers......sorry, but you aren't out dpsing me
    Oh for sure, I'll get flattened by the top players in a real fight for sure (and I'm WHM main, so I'll run out of steam and end up twiddling my thumbs most of the time after a flashy start regardless). But that makes it even more frustrating, in a way. If I come on my BLM I can put out huge numbers. If I come on my WHM I can put out decent numbers... and maybe occasionally throw a Medica II. So what's the point in being a healer? In PVP I'm working my fingers to the bone keeping people from death, but in PVE I'm mostly an awkward DPS with fewer DPS abilities outside of a few tougher fights. It feels lame as a career healer. I want healing to be far more stressful and exciting in PVE too.
    (5)

  2. #2
    Player
    AutoWhit's Avatar
    Join Date
    Aug 2013
    Location
    Kugane
    Posts
    153
    Character
    Gahz Rilla
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Serilda View Post
    snip
    I've never played a healer in any mmo, including this one (it's just not my style of play), but I recently had a discussion about this with some FC mates. I argued the same exact thing you're stating here, and the reason was the whole "should healers dps" debate. I argued that if SE made fights more challenging, so that healers would have to just focus on healing, it might put an end to the debate. But, I had to step back and listen from a perspective I wasn't fully aware of......one person argued that if this was to happen they wouldn't play a healer anymore, because they like the versatility of being able to do both, and if they all of a sudden had to just focus on healing it would be boring for them.

    So, now I'm on the fence with the whole debate. I wouldn't want to ruin the fun others are having playing the jobs they play, but I am really tired of the debate......it's old.
    (0)

  3. #3
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by AutoWhit View Post
    I've never played a healer in any mmo, including this one (it's just not my style of play), but I recently had a discussion about this with some FC mates. I argued the same exact thing you're stating here, and the reason was the whole "should healers dps" debate. I argued that if SE made fights more challenging, so that healers would have to just focus on healing, it might put an end to the debate. But, I had to step back and listen from a perspective I wasn't fully aware of......one person argued that if this was to happen they wouldn't play a healer anymore, because they like the versatility of being able to do both, and if they all of a sudden had to just focus on healing it would be boring for them.
    I feel the devs need to resolve this properly one way or the other. Even if your friend enjoys the current hybrid-style play, if he/she starts PVP they'll find it very frustrating as suddenly almost everything is about healing again and hybrid play is actively discouraged. I'm biased since I love healing but I don't feel the solution to the current situation is to remove the need for healing most of the time, the way things seem to have ended up. If they want to support hybrid play I'd rather this was handled as a separate job (and I have no properly thought-out ideas for how to balance this) instead of crushing all of the challenge of healing by making it so ridiculously easy. Maybe your friend would enjoy the healing more in the first place if it was trickier and rewarded skilled play, and brought in more support options rather than pure DPS every time there's a lull in incoming damage?

    I do want to keep our DPS options - soloing without them would be lame, and in easy content it's fun to go crazy and help out clearing the fight faster. But I also want to fulfil my primary role of healing in a more satisfying way than clicking Cleric Stance off, lobbing a couple of spells once per minute then going back to the familiar thunk-thunk of Stone 3.
    (3)