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Thread: Gods and Jobs

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  1. #1
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    Quote Originally Posted by Firon View Post
    After doing all the THM quest i dont even see how they can be linked to whm. THM's deals with death nothing about life at all its all about death.

    Con is going to be whm as far as i can tell don't matter if they are linked with the spirit, cause cure spells and such harness more than one element to use it.

    Example cure is made up of three elements which are under the astral, I forgot which 3 are the astral elements but the lore can fit <.<
    What about the Umbral?

    No... CNJ deals with all the Elements. THM has nothing that even hints at the elements, just astral/umbral spells. If THM turns into WHM, what moves from CNJ to THM? Cure I-III, Raise I and II, Rebirth, Pro+Shell, SS, and the Curagas.

    CNJ WHM? Move Blizzard, Fire, Stone, Aero, Thunder, Water I-II + Choke, Burn, etc. I-II + AM, Profundity I-II, Purge I-II, Resonance, as well as whatever I can't think of at the top of my head... That's over 30 spells/abilities.
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  2. #2
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    Quote Originally Posted by Answa View Post
    What about the Umbral?

    No... CNJ deals with all the Elements. THM has nothing that even hints at the elements, just astral/umbral spells. If THM turns into WHM, what moves from CNJ to THM? Cure I-III, Raise I and II, Rebirth, Pro+Shell, SS, and the Curagas.

    CNJ WHM? Move Blizzard, Fire, Stone, Aero, Thunder, Water I-II + Choke, Burn, etc. I-II + AM, Profundity I-II, Purge I-II, Resonance, as well as whatever I can't think of at the top of my head... That's over 30 spells/abilities.
    You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.

    THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
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  3. #3
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    Quote Originally Posted by Firon View Post
    You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.

    THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
    How many does THM have? 15? And CNJ lore does not fit curing at all. I've only played that and not once have they expressed a notion or want of curing.
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  4. #4
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    Wynn's Avatar
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    Quote Originally Posted by Firon View Post
    You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.

    THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
    I disagree with you. You are forgetting that there are two sides to the THM faith. Light and dark. Yin and Yang. Death and life. If that isn't the archetype for a priest/whm I don't know what is.

  5. #5
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    Quote Originally Posted by Wynn View Post
    I disagree with you. You are forgetting that there are two sides to the THM faith. Light and dark. Yin and Yang. Death and life. If that isn't the archetype for a priest/whm I don't know what is.
    I've said it before, I'll say it again - I cannot see White Mage evolving from a guild that worships sin, considers death profit, and runs a mausoleum. It just... I can't.

    Also, they've known about the job system for a long time, they wouldn't have given CON three raises and two AoE cures if they weren't trying to single it out as the WHM ahead of time.

    And THM very much deals in the elements.

    Banish and Scourge each contain 33.3% of three elements. It's called polarity.
    (3)
    "I shall refrain from making any further wild claims until such time as I have evidence."
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  6. #6
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    Quote Originally Posted by Anonymoose View Post
    I've said it before, I'll say it again - I cannot see White Mage evolving from a guild that worships sin, considers death profit, and runs a mausoleum. It just... I can't.

    Also, they've known about the job system for a long time, they wouldn't have given CON three raises and two AoE cures if they weren't trying to single it out as the WHM ahead of time.

    And THM very much deals in the elements.

    Banish and Scourge each contain 33.3% of three elements. It's called polarity.
    The two AoE cures are simple to explain: "CNJ has Cure spells, we're not giving THM Curaga."

    Yes, but your storyline doesn't involve elements actively. Ours does. The whole time.
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  7. #7
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    Quote Originally Posted by Anonymoose View Post
    I've said it before, I'll say it again - I cannot see White Mage evolving from a guild that worships sin, considers death profit, and runs a mausoleum. It just... I can't.

    Also, they've known about the job system for a long time, they wouldn't have given CON three raises and two AoE cures if they weren't trying to single it out as the WHM ahead of time.

    And THM very much deals in the elements.

    Banish and Scourge each contain 33.3% of three elements. It's called polarity.
    This^ Worshipers of death are Holy healers!!!!!! LOL

    Also look @ THM's spells some of them give your life to heal others or hurt others its all about death there.

    Edit: Also If you look @ CON and THM Raw stats that will also be your answer to which job they are gonna lean towards.
    (0)
    Last edited by Firon; 10-21-2011 at 03:44 AM.

  8. #8
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    Quote Originally Posted by Firon View Post
    This^ Worshipers of death are Holy healers!!!!!! LOL

    Also look @ THM's spells some of them give your life to heal others or hurt others its all about death there.
    All priests are concerned with the afterlife. Also, all religious organizations are concerned with money. Seems to me that SE was making a social commentary when adding THM to the game.

  9. #9
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    Quote Originally Posted by Anonymoose View Post
    I've said it before, I'll say it again - I cannot see White Mage evolving from a guild that worships sin, considers death profit, and runs a mausoleum. It just... I can't.

    Also, they've known about the job system for a long time, they wouldn't have given CON three raises and two AoE cures if they weren't trying to single it out as the WHM ahead of time.

    And THM very much deals in the elements.

    Banish and Scourge each contain 33.3% of three elements. It's called polarity.
    I also can't see a group of pit fighters who slaughter others for profit becoming holy defenders. But yet gladiators are to become paladins.
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  10. #10
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    Consider this, also. Though THMs worship Nald'Thal (god of life and death), the actual guild is physically stationed in the temple of Thal (god of death). This would probably account for the THM quests leaning toward darker behaviors. I imagine that things involving WHM would be stationed in the temple of Nald (god of life), to balance this.

    In essence, WHM wouldn't conflict with THM, it would provide balance to it. Given all things, it fits neatly with the lore, like a missing puzzle piece.
    (1)