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  1. #1
    Player
    Khalithar's Avatar
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    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    For some reason the more I think about the tank change the more I think that Foresight will become the -20% damage ability for all tanks.
    (0)

  2. #2
    Player
    WolfKid's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    104
    Character
    Evan White
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Khalithar View Post
    For some reason the more I think about the tank change the more I think that Foresight will become the -20% damage ability for all tanks.
    If it does, I'm gonna rage...
    (1)

  3. #3
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    There is zero change to button bloat, as each only ever had access to one of the two anyways. (Were there just too many terms in the game? Was this an attempt to battle bibliobloat?) How do the positives here possibly outweigh the negatives?
    I thought as much also, but please see this post:

    Quote Originally Posted by Khalithar View Post
    For some reason the more I think about the tank change the more I think that Foresight will become the -20% damage ability for all tanks.
    If my theory is correct, that is the "fix" (please note I am using this term VERY loosely) to some button bloat. Allowing Drk and Pld to just use Foresight (which will have the same effect) and thereby freeing up the Shadowskin and Rampart button... that is assuming you even cross class foresight in the first place. The more I think about it though, the more I think Foresight is going to become THE 20% damage reduction button.
    (0)

  4. #4
    Player
    EusisLandale's Avatar
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    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Khalithar View Post
    The more I think about it though, the more I think Foresight is going to become THE 20% damage reduction button.
    I'm not sure why Foresight would be included as part of the Shadowskin/Rampart thing. It has as much in common with them as Convalescence and Thrill of Battle do; "20% something for 20 seconds"
    Less in common actually, Convalescence and Thrill of Battle at least help when magic damage is going out by way of ease of recovery or extra cushioning. Foresight doesn't touch the Magic Defense stat, only Defense.
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Khalithar View Post
    If my theory is correct, that is the "fix" (please note I am using this term VERY loosely) to some button bloat. Allowing Drk and Pld to just use Foresight (which will have the same effect) and thereby freeing up the Shadowskin and Rampart button... that is assuming you even cross class foresight in the first place. The more I think about it though, the more I think Foresight is going to become THE 20% damage reduction button.
    Again though, if you have, say, 18 native skills and 4 cross class skills instead of 17 native skills and 5 cross-class skills, then there is ZERO change to button-bloat. It only reduces the number of names involved in the game. If you mean that it frees up the Shadowskin/Rampart/Foresight level 2 skill slot for something more interesting (the 20% instead being given automatically as their first *mandatory* cross-class slot, for instance), then there may be something to that, but consolidating ACROSS classes does not change button bloat. Only consolidating multiple skills into one WITHIN a class and then REDUCING the total skills given to the class can reduce the button count.

    Quote Originally Posted by Reynhart View Post
    It's not that big of a deal. If you use Fracture on PLD, it already has a different animation than WAR, while still being the same skill.
    If you use Impulse Drive on Monk, it still has the same particle effects as on Lancer. As Rampart was only ever a squat, forgive me if I find the added effects more important, and worry that there is no precedent for their being distinct between classes.
    (0)