Quote Originally Posted by Ogulbuk View Post
I think the trailer pretty much noted we WILL have a stance, even if by a different name. There is a stance where the sword is, well, a sword, while you hold that crystal in your off-hand, and then a stance where you tie the crystal to the hilt of the sword and it becomes a magic staff of sorts. Maybe the stance switching wont have a cooldown, maybe it will require some combo to actually trigger the change. I am curious what approach they are taking to that.
The weapon change can simply be accomplished in an abilities animation. Unless the "stance" is going to be something like forms from the monk. Having to hit say cleric stance to jump in and do a melee attack the back out and have to hit another stance to go magic would be tedious on a class that supposedly has rapid positioning.