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  1. #1
    Player
    Kemonologist's Avatar
    Join Date
    Aug 2014
    Posts
    135
    Character
    Rehgar Earthfury
    World
    Tonberry
    Main Class
    Scholar Lv 80
    Or see original interview in famitsu, Yoshida already told it clearly. RDM use caster gear.
    http://forum.square-enix.com/ffxiv/t...riking-gear%21
    (2)

  2. #2
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    So much for uniqueness then
    Sigh
    (0)

  3. #3
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Maero View Post
    So much for uniqueness then
    Sigh
    Pretty much this. While deep down I figured this would be the case, it's really another bit of disappointment to me. It would have been nice to have some originality in both stats and glamour.
    (1)

  4. #4
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by NorthernLadMSP View Post
    ... it's really another bit of disappointment to me. It would have been nice to have some originality in both stats and glamour.
    If some gear needs be intended only to RDM, SE just will lock it to RDM job and problem solved, as it already happens on other jobs for some gear around, so no need to have new stats.

    Less sets we need have, more time we get for other things in the game rather than grinding gear. 5 sets are already too much imo.
    (4)

  5. #5
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by LalaRu View Post
    If some gear needs be intended only to RDM, SE just will lock it to RDM job and problem solved, as it already happens on other jobs for some gear around, so no need to have new stats.

    Less sets we need have, more time we get for other things in the game rather than grinding gear. 5 sets are already too much imo.
    There are seven armor sets, five accessory sets. Not counting craft/gather classes.
    (0)

  6. #6
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Deedsie View Post
    There are seven armor sets, five accessory sets. Not counting craft/gather classes.
    Think LalaRu was refering to this
    (0)

  7. #7
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Having its own set of gear wouldn't really make Red Mage, 'Unique.' It's gameplay style will make it unique. Let's wait and see what we get, shall we?

    Honestly, any set that isn't an Artifact set fits a theme, not a class anyways. Most caster gear is already well disposed towards the Red Mage aesthetic since Coats are SE's way of compromising between players who want robes (back and front covered all the way down to the toes) and those who don't.
    (5)

  8. #8
    Player
    Kemonologist's Avatar
    Join Date
    Aug 2014
    Posts
    135
    Character
    Rehgar Earthfury
    World
    Tonberry
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Vexander View Post
    Having its own set of gear wouldn't really make Red Mage, 'Unique.' It's gameplay style will make it unique. Let's wait and see what we get, shall we?

    Honestly, any set that isn't an Artifact set fits a theme, not a class anyways. Most caster gear is already well disposed towards the Red Mage aesthetic since Coats are SE's way of compromising between players who want robes (back and front covered all the way down to the toes) and those who don't.
    The problem is many people can't identified between coat and robe and combine many caster coat with robe. I always told many caster gear have a lot of coat and RDM always wear coat style in past series. Current gear have a lot of coat that can fit with RDM. If people want RDM style so much, they can glamour artifact and abandon other caster glamour same as many people did with AST artifact. It has problem because people want to play everything but don't want to sacrifice something.
    (5)
    Last edited by Kemonologist; 03-02-2017 at 11:24 PM.

  9. #9
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Vexander View Post
    Having its own set of gear wouldn't really make Red Mage, 'Unique.' It's gameplay style will make it unique. Let's wait and see what we get, shall we?

    Honestly, any set that isn't an Artifact set fits a theme, not a class anyways. Most caster gear is already well disposed towards the Red Mage aesthetic since Coats are SE's way of compromising between players who want robes (back and front covered all the way down to the toes) and those who don't.
    Besides the aesthetic oddity, I think it was a fine enough choice, not even sure how much bigger our armory is actually going to get, so it will be nice to have it condensed with my other casters. Besides what matters is the main stats and desirable secondaries, What exactly would a different armor type actually do besides maybe different defense/m def(which I guess could be arguable since rdm used to be a bit sturdier than whm/blm) looks to me like they arent expecting us to be up on the enemies the majority of the time, so no need probably. Saves dev time too, esp with sam also sharing sets with mnk. So I hope they spent that time developing more on the gameplay of these jobs. Just gotta wait and see I guess
    (0)

  10. #10
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by ADVSS View Post
    [...] looks to me like they arent expecting us to be up on the enemies the majority of the time, so no need probably.
    Implying being up on the enemy even requires more health/armor. When I'm looking at our dungeon and raid design though, getting damaged as DPS usually goes over indiscriminate room wide AoEs or mechanics you're not supposed/allowed to screw up in the first place.
    (2)

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