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  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zojha View Post
    I just wish it was a simple Shadowstep as you know it from dozens of other games - Instantly move behind (to the rear of) the selected target. Bonus points if you allow people to queue Trick Attack right after.

    The only thing I ever found it useful for is cheesing draw-in mechanics, such as the platform tilt in Sophia. That aside, even when macro'd, it's egh. You can't even use it to get out of AoE indicators quickly, because you're considered at the starting location until you pop up at the end - that's only worth it at max range and even there, running isn't much slower. It's just a rather pointless ability overall >_>
    Heck, you could blend that and the Blade & Soul style, and make it so that you can control where you land relative to the enemy through movement control during a very, very feint remaining delay, with perfect evasion during the transition and the ability to pop oGCDs in-travel with no animation time/lock past exiting Shukuchi (e.g. Shadeshift). Also, increase the range by 5 yalms, and use a modified CD, an average of the flat 1-minute CD and only the portion the maximum range used (half range, 30 seconds --> 45 once averaged).

    There, now that's a Shukuchi.

    (Technically just plugging from a HW NIN prospective abilities thread from... way back when, which I'd hoped to tie into a thematic resource, for which this would be a Shukuchi variant available on 'shaded' targets...)
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    Last edited by Shurrikhan; 02-27-2017 at 06:14 AM.