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  1. #11
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Callinon View Post
    Whether you appreciate it or not, words have meanings and you should use the right ones if you want to communicate effectively and be understood.

    You've also decided that math just isn't quite good enough to do this job, so something else is going to have to do it. Never mind the fact that the existing system works fine and produces successful parties (including the one in the OP) far FAR more often than it doesn't.
    Your post makes no sense, you are actually implying we should not have any minimum requirements. Guess what? weighting them is also math, what you seem to be missing is that going from a 250 > 270 ring is the same as 250 >270 weapon just because the game does the aveerage that way. It does not, each slot is weighted differently and this should be reflected in the gear average itself. It is reflected in tome prices and material cost, so it is absurd and makes no sense it is not reflected in gear average.

    each slot should be weighed, each slot is not an equal increase. Way you are talking makes me feel you do not even understand how weighing works, it will look like this:

    Current:
    weapon 255
    head 260
    body 260
    hands 260
    belt 270
    legs 270
    feet 260
    earring 270
    neck 260
    brace 270
    ring 260
    ring 270

    3165/12 = 263
    like it says in game but this is not a true average on how the different slots are weighted differently in stat giving and improvements. Now if we take my suggested weights earlier we get:

    weapon 255 x10 = 2550
    head 260 x3 = 780
    body 260 x5 = 1300
    hands 260 x 3 = 780
    belt 270 x 1 = 270
    legs 270 x 5 = 1350
    feet 260 x 3 = 780
    earring 270 x 1 = 270
    neck 260 x 1 = 260
    brace 270 x 1 = 270
    ring 260 x 1 = 260
    ring 270 x 1 = 270

    9140 / 35 = 261

    because of my weapon it pulled my average down then what the game says, and with good reason to do so. This will prevent all the complaints presented in this thread, like padding the right to pass an ilevel check with wrong stats.

    Quote Originally Posted by enthauptet View Post
    I ran into a BLM with i145 staff and i250 gear on in xelphetol the other day when I was on my alt with i250 spear - I told them to get a better weapon. Even if you are terrible a weapon upgrade helps your dps tremendously.

    SE really should put a minimum gear piece iLVL requirement in too, average just doesn't work as well as it's intended. It doesn't have to be crazy but 20-30 iLVLs should be fine imo. You should not be doing creator with a ravana weapon, you are just lazy.
    lets see if my weights lets this person to enter there, requirement is 210

    145 x 10 = 1450
    everything else = 25 x 250 =6250
    7700/35 =220... welp.. it is a work in progress but the current system clearly doesn't work. Also ALL <<<<< DFs need a minimum , even if it is like sastaha level 8 average, etc. The level 50s that cap at 110 should need level 70 or something because i gotta say, having someone with 90 left, a 45 nq weapon and 20-40 level per right was unbearable. carrying people so much to the point it is like 3 people, not 4 is old. I always hated the way this games handles such situations but didn't find the need to be outspoken about it, till this thread.

    Making a system that makes rush levelers take 5 minutes to gear themselves in a somewhat respectable manner is not asking much.
    (4)
    Last edited by Ama_Hamada; 02-22-2017 at 06:10 AM.