Quote Originally Posted by Keftenk View Post
The worse part about the loot system that my shell is encountering is that the people that have been there 85%+ of the time have nothing while some have 2 or more items. Also, we seem to get zero drops (everyone gets DM5) rather frequently, already happened 5 times.
^ This.

I understand they wanted to make people not clear this content in a few weeks but they've made it so random it can get extremely frustrating for some people (not even counting the wipes in the process, that adds another layer).

The one thing they should have made is something similar to WoW, where a kill nets you a token, always. Trade x number of tokens for the weapon of your choice.

Yes, I know that they could make it so you'd need like 50 tokens or (most likely) even more, but at least that would lead to the following:

- Not leaving empty handed after each kill. (Good, imo)
- Give some sort of goal to reach. (Good, imo)
- Focus the reward on people who attends and are skillfull to win this fight. (Good, imo)
- Make it possibly much longer to get a drop and split LS ressources because of party restriction and amount of token to get (Bad, imo)
- Make it virtually impossible to PUG those weapons (Bad, imo, as i'm not sure if that fight is even PUG-able)

But then, it might be just me being extremely bitter about being among that 85%+ statistic quoted above...