Quote Originally Posted by Chronons View Post
That is what exists now. Jobs that are more mechanically difficult do more DPS (Summoner, Scholar, Dark Knight, Monk). It should stay that way.
I haven't played all of the classes/jobs yet, but for the sake of argument let's say that jobs that are more mechanically difficult do indeed deal more DPS. If this is the case, then I really think it SHOULDN'T stay that way because all it does is force competitive players into a meta; a limitation is essentially placed on the player's class/job choice if they want to play competitively. I don't see how limiting freedom of choice for competitive players = a good thing.