You will always be missing 1 or 2 classes (more now) because there are more than 8 jobs. I raid as a PLd, and it doesnt stop me from clearing stuff. Also, I almost never see a bard and a mch in the same group, usually its one or the other.true there will still be an optimal choice, but now u have different build of playstyle that are neccessary in a raid comp, like having 2 tank, one can be spec more into offtank build and the other into more maintank build, same with dps like spec into foe can turn it into physcial resist down, while the other bard can spec into another area, so having 2 of the same classes wouldn't hurt. the truth is, u can't always get what u want, like how the current meta is brd,drg,mch,nin,drk,war,ast, and sch, how many static have u been in that is missing 1 or 2 classes.
Let ur a pld and don't have a nin and war, but have a mnk instead, what I told u that can spec into shield swap to work off without blocking, and dark knight can spec into delirium to be turn into slashing debuff instead, so u really do have a choice depending on ur group comp and can't base it off whats the most optimal build.
make it like u can go into ur skills page and u can add and subtracts points on each skill, as for 8 man content hard mode those can be steamroll through and for savage and ex, it would mostly be done in static or with people that akready have a idea how the game and mechanic work.My big question here is, how do you change spec? Can you change it through a menu in the instance before the pull? Do you need to use an item or currency to respec? Do you need to visit an NPC to respec?
If you can't change these on the fly in the instance what you will invariably get are 2 tanks (for 8 mans) in DF going either, "We're both spec'ed for Main Tank." Or, "We're both spec'ed for DPS." For the fact that you can not know whom you will be paired with and how their setups will be, it is difficult to know how to handle the content. It also means that the Devs have to work harder to try and make every spec for every makeup viable. It's untenable and unrealistic to expect that with the DF. People have set builds already and don't know how to play them. This would just make everything worse.
Last edited by SundayTrash; 02-16-2017 at 05:01 AM.
O.o.... Man, you would have to give up something REALLY powerful for these to not be OP builds that you would end up required to use.
As a side note, though... Do you know that Shield Swipe used to not be based off of blocking? It used to be an on-GCD skill that cost 60 TP. No one used it because it was a horrible DPS loss. They changed it to be what it is to make it MORE useful, which it is and you should be using it when it procs.
First, the system wouldn't be able to be limited to just when you're with your static. Second, those can be steamrolled through because everyone coming in sees the jobs and knows what tools they can expect to see. Also, sorry to break this to you, but in an age of 'pull as soon as it loads', no one is going to wait for you to respec. People don't even wait for Protect anymore.make it like u can go into ur skills page and u can add and subtracts points on each skill, as for 8 man content hard mode those can be steamroll through and for savage and ex, it would mostly be done in static or with people that akready have a idea how the game and mechanic work.
Last edited by Malzian; 02-16-2017 at 05:08 AM.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
It still required a successful block to be used, even when it was on-GCD. It's main use was that its 40 TP cost enabled you to go a bit longer in fights before running out of TP.O.o.... Man, you would have to give up something REALLY powerful for these to not be OP builds that you would end up required to use.
As a side note, though... Do you know that Shield Swipe used to not be based off of blocking? It used to be an on-GCD skill that cost 60 TP. No one used it because it was a horrible DPS loss. They changed it to be what it is to make it MORE useful, which it is and you should be using it when it procs.
You still had to block to activate it, it just used TP and was on the GCD.O.o.... Man, you would have to give up something REALLY powerful for these to not be OP builds that you would end up required to use.
As a side note, though... Do you know that Shield Swipe used to not be based off of blocking? It used to be an on-GCD skill that cost 60 TP. No one used it because it was a horrible DPS loss. They changed it to be what it is to make it MORE useful, which it is and you should be using it when it procs.
I don't recall the blocking req... But it's been a while since that change happened. You'd still have to give up something strong in exchange for making it a 'use whenever' skill.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
it would benefit pld offtanking if u can spec into shield swipe for it to remind a ogcd that don't need to work off of block proc.O.o.... Man, you would have to give up something REALLY powerful for these to not be OP builds that you would end up required to use.
As a side note, though... Do you know that Shield Swipe used to not be based off of blocking? It used to be an on-GCD skill that cost 60 TP. No one used it because it was a horrible DPS loss. They changed it to be what it is to make it MORE useful, which it is and you should be using it when it procs.
and as for what ur giving up, remebmer u have limited set of point, u can give up on reduce CD for Hallow Ground, or Turn Shield Bash into OGCD ... stuff like that.
If I could do that as fast as I do gear sets with one or two clicks... that would be fine. I don't agree that a meta wouldn't arise but as long as it doesn't become an inconvenience, I'd be alright with that.it would benefit pld offtanking if u can spec into shield swipe for it to remind a ogcd that don't need to work off of block proc.
and as for what ur giving up, remebmer u have limited set of point, u can give up on reduce CD for Hallow Ground, or Turn Shield Bash into OGCD ... stuff like that.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
I didn't start until latish in the Beta, but it was already on-block unlockable weaponskill costing 40 TP at that time, and stayed as such until its conversion to an oGCD on a 15s CD in HW...As a side note, though... Do you know that Shield Swipe used to not be based off of blocking? It used to be an on-GCD skill that cost 60 TP. No one used it because it was a horrible DPS loss. They changed it to be what it is to make it MORE useful, which it is and you should be using it when it procs.
The change reduced mob and enmity control in dungeons, and was only a faint dps increase for those at or below a 2.4s GCD.
I simply didn't recall the req, as I stated before.I didn't start until latish in the Beta, but it was already on-block unlockable weaponskill costing 40 TP at that time, and stayed as such until its conversion to an oGCD on a 15s CD in HW...
The change reduced mob and enmity control in dungeons, and was only a faint dps increase for those at or below a 2.4s GCD.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
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