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  1. #21
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    I'm just thrilled, will it be a circle or square arena? Rectangle arena in a10s was a shock for me!
    (3)

  2. #22
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    I agree with harder and more interesting raids but i dont want healers to heal all time because they're " Healers so dey heal lel". I'm very interested in dpsing as a healer, i would really be sad if i couldn't anymore...
    (1)

  3. #23
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Llynd View Post
    I agree with harder and more interesting raids but i dont want healers to heal all time because they're " Healers so dey heal lel". I'm very interested in dpsing as a healer, i would really be sad if i couldn't anymore...
    Why on earth would you not want healers to perform their primary function? Summoner is always an option for you if you find dot upkeep fascinating.

    For what it's worth, DPS always WILL be an option for the true paragons of the healer role - it is in virtually every other MMO I've played. I think many of us would just like the extreme focus on it toned down considerably, not outright removed. Even Mythic raid healers in WoW still keep their dots up on bosses and stuff - they just overall spend more time healing than DPSing, and this holds true for all echelons of content, not just the hardest content in the game.

    That's more what I would like to see, rather than a situation like PVP where healers can't contribute offensively at ALL.
    (6)

  4. #24
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    Why on earth would you not want healers to perform their primary function? Summoner is always an option for you if you find dot upkeep fascinating.

    For what it's worth, DPS always WILL be an option for the true paragons of the healer role - it is in virtually every other MMO I've played. I think many of us would just like the extreme focus on it toned down considerably, not outright removed. Even Mythic raid healers in WoW still keep their dots up on bosses and stuff - they just overall spend more time healing than DPSing, and this holds true for all echelons of content, not just the hardest content in the game.

    That's more what I would like to see, rather than a situation like PVP where healers can't contribute offensively at ALL.
    I didn't say i dont want to heal, but I like the idea of being an offensive healer. Mostly since i share the same base as smn do.
    (0)

  5. #25
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Llynd View Post
    I didn't say i dont want to heal, but I like the idea of being an offensive healer. Mostly since i share the same base as smn do.
    It only means, that the fights in the game are lack of HPS check and other things, that require the healers attention. Would be nice, if healers will only do they jobs and simple- have no time for DPS, because the group will be always in dunger
    (1)

  6. #26
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Xyno View Post
    It only means, that the fights in the game are lack of HPS check and other things, that require the healers attention. Would be nice, if healers will only do they jobs and simple- have no time for DPS, because the group will be always in dunger
    I really don't see what's interesting in this. I think being able to dps and heal requires way more skills
    (2)

  7. #27
    Player
    Heliantheae's Avatar
    Join Date
    Nov 2015
    Posts
    1,187
    Character
    Ekhi Ysengrim
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    I just want a sense of adventure. Alex was boring. I remember getting excited during the trailer for Midas and seeing that giant city only to get in there and it was just a sky box.

    And more involved fights. I'd like some environment activities going on.
    (0)

  8. #28
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Few things.

    1. Less party wipe mechanics. It is bored. I have 36000 HP for nothing. Someone fail chain? YOu're dead. Someone Fail Puddles? your dead, Someone Fail X thing, even if you don't fail, you're dead anyway. I knwo the team work is important, but is becoming annoying. Sophia is a good example. Even if people die, you still can complete it if resurrect them. People who is doing the mechanics correctly shouln't be punished.

    2. Make both tanks and both healers necesary to avoid Solo-tank /Solo-heal situations on PF, but this in general, not only for Omega.

    3. More variety. I liked a lot the Alexander. But it is always machines and goblins. More variety of enemies could be cool.

    With that I'm happy.
    (2)

  9. #29
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    More random mechanics would be so much fun, yet there's people that think that scripted fights = good player...? And I just don't see how that makes any sense.
    Memorization is why Touhou is a thing. Players know what's coming next and prepare accordingly. Memorization is as much a skill as reaction time.
    (0)

  10. #30
    Player
    DakenBrunel's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Orion Brunel
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    #bringbackmidasdifficulty
    (1)

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