So you want even less variation of gear in the game? I'd rather more.Good day
Did anyone ask himself- why tanks, healers, Ranged DPS (magic and physic) have a common gear and melee DPS- not? All this classes dont need to grind 2-3 sets of gear, all they need- to get the weapon and BAM- you play for another class (if leveled, of course). But melee DPS need to grind sets for each class- Dragoon, Monk, Ninja. IS IT FAIR? Why we have such a discrimination?
In the game we already have a lot of gear, which have both DEX and STR parameters (Darklight for example). So why another gear wasnt created in a same way?
Dear lovely SE^^, please, make a change, fix this unfair thing. Make all Melee DPS gear common. Thank you
P.S.
To those, who can say "the design must be different for Dragoon, Monk and Ninja". No, it can be common like it is right now for tanks, healers and ranged DPS
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.