Quote Originally Posted by MilesSaintboroguh View Post
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I wouldn't say it's artificial difficulty it's a challenge and would be a lot more fun then running into an expert that you get the same ones over and over and over pulling the whole thing and spamming 1-2 buttons. It wouldn't make tanks be untankable but it gives more depth into knowing what you can and can't get away with as a DPS/healer and how to adapt to having the tank work more for threat. I'm not saying to make it where you have to auto attack and use 1 AoE then wait 10 seconds no just make it a little difficult, as for rewards they're just examples having gear that's better than raiding gear defeats the purpose of raiding, having no endgame content makes people want other means but aren't satisfied.

But your statement of spamming expert dungeons is just boring I'm honestly tired of the 2 dungeons we get to run for expert roulette (if you can even call it that) where there's other dungeons that are 60 that we run for 2 months and never see em again. It's wasted development time at least Savage dungeons would give you the option to run dungeons you haven't ran before and try them out with modifiers and have fun while having a challenge. You can run your dungeons over and over till your blue in the face I honestly want a change to expert roulette it's the same one trick pony it has been since it came out.