With that logic, we all should have been failing our solo instances in the msq from the beginning. If dps classes needed healing abilities in order to make it through those solo instances, then how did anyone playing the game come out successful?As long as we're forced to solo the MSQ's instances and our jobs' quests, then the healing skills are a need and a not a want, and they should scale better at max level. The day the entirety of the MSQ and the jobs's quests become dungeons with 1 tank, one 1 healer, 1 DPS and me, I wouldn't it if they remove the healing so the healer takes care of healing Alphinaud and us.
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