those who dont play could have all the garbage that is ifrit and strong holds ifrit is cool but should have been for casualsI'm okay with distantly-spaced pops, to a point. The spawn conditions should be predictable and accessible, not that "MAYBE POPS for 30 seconds every 30 minutes for 3 hours exactly 24 hours after it was last defeated" BS. It was entirely focused at creating obsessive habits and paranoia at missing the one day it mattered - it was a gambling addiction and, frankly, kind of insulting to people that didn't play the game all day every day.
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