No, you're painting a very limited "larger picture" and are thus arguing a false dichotomy.
Remember how it was handled in FFXI with rare/ex items? They put rare/ex versions of items (Emperor Hairpin, etc) on the world mobs and placed the non rare/ex versions as possible rewards in BCNMs. Both had the same stats. Both required effort to obtain, both did not have a 100% chance of dropping. No one was "forced" to camp NMs to get one.
I stated already in this thread that comparable pieces of gear could drop from two different sources, each with a unique look, etc to at least set it apart from the other. Those who'd prefer instanced HNM battles, such as a hyper Ifrit type battle, would have that option. Those who'd prefer to chase down, camp and compete over world-spawn HNMs would have the option.
This way you, as the person doing the instanced HNM fight, and the person hunting the world-spawn HNM both have a difficult task to overcome to obtain the item. The item can have a lower drop rate, thus insuring that it remains a rare item, and not one that everyone and their uncle can obtain within a few days of it being implemented.
I really don't know if some people here simply don't realize that there are other options to make both camps happy so neither one has to be excluded... or if they're deliberately ignoring that there are other options, simply because the idea of others enjoying content they don't like is unacceptable to them.
If everyone's playing the same game, buying the same box and paying the same sub fee, then there's absolutely no reason for the non-instanced HNM camp to have to "go without", just as there's no reason for the instanced HNM camp to go without.
There are people who do enjoy camping HNMs, successfully judging its spawn time, beating the competition to the claim and getting the drop. There is absolutely no good reason why those people can't have that kind of content if they enjoy it, simply because some people "don't like camping NMs". As long as there's an equal option available to both types of players, there should be no argument from either side.
Instead of thinking in binary terms of "one or the other" so only one camp is happy, how about more people start thinking in terms of how things can be done to include "one and the other" so both camps are happy?
To be clear, since there are a lot of people in this thread thinking solely in terms of "Nope. I don't like it, so it shouldn't be in the game"... I didn't enjoy camping those HNMs for long hours either. In 7+ years of playing, I rarely ever even tried. Why? Because it was boring and I just never found it to be appealing to me. However, I knew plenty of people who loved doing that and genuinely enjoyed it.
I still think it would be a good idea to have them in as an option. Why? Because there are people who did enjoy camping the rare spawns, competing for the claim, the chance of getting the drop, etc. And, unlike many others around here (and in the MMO genre in general), I don't believe that my personal likes or dislikes should be a mandate for what content others do or don't get to enjoy.
Maybe I was just brought up in a different time, or with different values instilled in me. Maybe I just think differently, but I just cannot relate to something so selfish and self-centered as believing that others shouldn't have access to content they'd enjoy simply because I don't like it.