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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Felis View Post
    For me it is not about the level.
    But about keeping job startlevel identical and that starting at lv 50 can mean less story for the new jobs (in comparison to the jobs that will have lv 30-70 story).
    Most of the 30-50 job stories were fairly hollow. Also more story does not mean better story. It is easier to write two good 6 quest stories rather than 3 6 quest stories.
    (2)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ultimatecalibur View Post
    It is easier to write two good 6 quest stories rather than 3 6 quest stories.
    Mhm...yes and no.

    It's like complexity and depth - complexity does not necessarily create more depth, but to create depth, you need accept a certain amount of complexity. Likewise, a long story isn't necessarily a better story, but it's hard to write a good story without accepting some length. One of the big issues there IMO is that most class/job stories get "resolved" at 30/50/60, so you can't build on them anymore and the arc of suspense is always fairly short thus the stories a little underwhelming.
    (0)