Quote Originally Posted by Valkyrie_Lenneth View Post
How many of these other examples let you make 1 character that can unlock every class in the game? That argument seems a bit silly in this regard.
To be fair, XIV's method of gear-gating at this point does make it advantageous to simply make a brand new character if you're interested in playing more than one job competitively at endgame. I have a friend who plays two characters - he raids on his main, a WAR, and also raids on his alt, a SCH. He would prefer to do both of those jobs on one character for convenience's sake, but with raid lockouts and weekly tome caps he simply couldn't play both at the same time at the serious endgame level (not without waiting several months to finish gearing his WAR then trying to attempt the raid as SCH...which would require the SCH in his raid group to have some other role THEY could swap to. It was just easier for him to find a second raid group and do double the weekly content).

I honestly think the game could improve much in this regard. My friend is not the only player I know who has made alternate characters purely out of frustration at the constant weekly gear gating... I know some people make alts for racial flavor, RP, or just because they want to do the MSQ again, but I don't really feel like it should be a requirement simply to gear more than one job at faster than a snail's pace.

That said, I don't get the hand-wringing over the RDM 50 requirement, my comments are more on a general level about how FFXIV's "one character can do it all" appeal isn't quite so accurate anymore. Even crafters are being forced to prioritize now.