Quote Originally Posted by AzraelX View Post
FF14 has the luxury of being able to play all jobs on one character but it is being undermined by the END GAME TOME CAP. I believe the tome cap should be removed and for the sake of compromise have a TOME CAP of 450 PER JOB! A 3rd option would be to put a weekly cap on the amount of armor one can buy per week per job.

What do you guys think?
You have the luxury of playing all jobs to 60, not the luxury of gearing all of them at once. This is broken on so many levels. Just remember the limitations are not there just for the hell of it. You can't just get all of your ilvl260 gear in a day and be ready for raiding. You are just blowing through content and a patch's longevity is severely lowered than it already is.

Making an uncapped tome stone system would mean they would have to greatly increase the amount of tomes required for a piece. Which in turn means even more grinding, and people will get sick of that real fast. More so than it currently is.

SE by the odd patch at least gives you more opportunity to gear multiple jobs anyways. Primals, 24-man, Diadem (well in 3.55 anyways), normal mode raids, crafting, and so on.