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  1. #81
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jandor View Post
    Seriously, it doesn't make sense to start at 50. Jobs start at 30. That's a thing, it makes sense, it's why DRK AST and MCH start at 30.

    I don't care if that is changed, but I care about consistency. If the other jobs aren't starting at 50 then Red shouldn't.
    The issue with consistency is this implies that we will get new Jobs only at Level 30. The issue with this is the gap between endgame and cap, and in my honest opinion, they are expecting this gap, which is why RDM is starting at Lv50.

    Now keeping that in mind and enforcing this while the cap is, let's say, 99. That's 60+ levels required out of the player to reach endgame. That's ridiculous... on top of the fact that potentially, the player would be required to hit Lv50 on one class beforehand as well. It's asking too much of a single player.
    (1)



    Baby, tell me, what's your motive?

  2. #82
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    there will be more new classes on 4.0
    I dont want to lv up those from lv30-70 >.>;

    Im pretty sure lv70 = same exp as lv1-60 or even more
    (0)

  3. #83
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by AsahinaMyLove View Post
    there will be more new classes on 4.0
    I dont want to lv up those from lv30-70 >.>;

    Im pretty sure lv70 = same exp as lv1-60 or even more
    Well also to note, and someone correct me if I am wrong, the EXP rate for ARR and HW will most likely be increased so it won't be as bad as it was originally to level to 60. Honestly, I am kinda shocked no one has made a poll yet simply asking "Should the Stormblood jobs start at 30 or 50."
    (1)
    Last edited by AlphaFox; 12-26-2016 at 01:34 AM.

  4. #84
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jandor View Post
    Rogue is a class, started at 1. Ninja is a job, started at 30.
    Advanced jobs like regular jobs start at 30 as well.

    I'd personally prefer if DRK, AST & MCH had classes, but the current set up makes a sort of sense. Starting at 50 is just arbitrary.
    Only because it was introduced before any expansions. They have since acknowledged the class system is dreadful hence the quiet shelving they have done. Red Mage starting at 50 is no different than Heavensward jobs starting at 30. It's putting them closer to the level cap so people can reasonably enjoy leveling them through Stormblood. The majority aren't going to want to slog through old dungeons and content they've been playing for years.

    Quote Originally Posted by Naunet View Post
    Yes, please! Have my like.

    I've mentioned this before, but my desire to start at a lower level stems from two reasons. 1) I enjoy the leveling process. Starting at 50 means fewer levels, which means the job will be capped sooner, which means I'll be "done" with it sooner. Leveling alts is one of my primary activities in MMOs. 2) Starting at 50 means, if I want to make an alt for red mage, I'll need to grind through ARR on a class I have no interest in repeating the leveling process on. This is the same problem that the HW jobs had, and I am very frustrated, because SE ADMITTED that locking the HW jobs away was a mistake. So why are they doing it again? Sheer stubbornness? It can't be ignorance, since they've outright stated they shouldn't have done mch/ast/drk that way.
    The devs do not consider alts part of the argument since you have no actually need of them. Nevertheless, the flip side of your argument is by starting Red Mage at 1 or 30, everyone else is now forced to grind through old content-- in essence "locking" them away from their preferred job. One group was always going to be disappointed by this. Personally, while I do not mind leveling in most games, it's not particularly fun in XIV because I can't practice my rotation until level 50. Even with the changes to say, Dragoon. I can at least get a good handle with how my rotation will look. Prior to that? I'm mostly bored spamming Impulse Drive or Full Thrust combo with occasional oGCDs weaved in as I finally get them. Abilities are simply too far apart from 1-50 imo
    (1)
    Last edited by Bourne_Endeavor; 12-26-2016 at 01:48 AM.

  5. #85
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Why not start at 60 then?
    (0)

  6. #86
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jandor View Post
    Why not start at 60 then?
    Believe me, I am asking that as well. But I'm pretty sure the devs know what they are doing.
    (0)



    Baby, tell me, what's your motive?

  7. #87
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    For all us basics...

    I like getting my skills one at a time, so I can fuss over where it feels right on my chotbar, getting used to their icons, etc...

    When I played new jobs at 30, I felt like I was at buffet and was just putting way too much on my plate cause I have fat kid eyes.

    I don't like facerolling for a few dungeon runs...i like to save my facerolls for end game stuff.
    (1)

  8. #88
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jandor View Post
    Why not start at 60 then?
    For story and because they don't want to completely remove leveling. Like I said, at 50, you actually have a rotation to build around. It's the 1-50 grind most people hate.
    (0)

  9. #89
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'm fine with the proposed lv50 start. Don't make them make me do more leveling than I need to lol. Just read what each action does as you place them on your hotbars and you've got hours of leveling from 50 to 70 to get accustomed to the rotation. As long as people take like at least 30 minutes of testing before they rush into an instance with a party then we shouldn't be inconvenienced too much by people not knowing what buttons to push. As for wanting more job story quests... I think we would all like more of all kinds of content but it's a balance of resources. Adding more content unique to each job would take a lot of resources. In an ideal world, there would be completely unique quests and story for each zodiac and anima weapon instead of all jobs sharing the same content on those.
    (0)

  10. #90
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Chevronone View Post
    For all us basics...

    I like getting my skills one at a time, so I can fuss over where it feels right on my chotbar, getting used to their icons, etc...

    When I played new jobs at 30, I felt like I was at buffet and was just putting way too much on my plate cause I have fat kid eyes.

    I don't like facerolling for a few dungeon runs...i like to save my facerolls for end game stuff.
    But getting everything one spell at a time means you readjust your hotbars every few levels. Your rotation is always changing, and you don't actually get a picture of the class. It's why I've taken every job to 60 in PotD. It lets me organize my hotbars once and never again, and actually see how the class is supposed to work.
    (2)

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