


Idk, I think that's kinda arbitrary. If ARR content is "undesirable" for RDM, then by the time it's released HW content is too. You'll even see that people in this thread want it to start at 60 and not 50, so they're not 10 levels behind their friends if they want to main RDM when Stormblood starts. (Count me among one of those people.)
That said, the people who want it to start at 30 seem to be the kinds of people who use leveling characters as busywork during content lulls, and not people who are interested in playing the class competitively when it launches. Short of letting people pick what level the job starts at, it giving us a free level boost potion at the start of Stormblood, there's simply no way for SE to please both camps.




Oh, I don't disagree. I should have clarified that is more an acceptable compromise for me. Ten levels is enough I can speed through quickly and not lag too far behind. Granted, I would prefer being able to switch to Red Mage and start Stormblood immediately.Idk, I think that's kinda arbitrary. If ARR content is "undesirable" for RDM, then by the time it's released HW content is too. You'll even see that people in this thread want it to start at 60 and not 50, so they're not 10 levels behind their friends if they want to main RDM when Stormblood starts. (Count me among one of those people.)
That said, the people who want it to start at 30 seem to be the kinds of people who use leveling characters as busywork during content lulls, and not people who are interested in playing the class competitively when it launches. Short of letting people pick what level the job starts at, it giving us a free level boost potion at the start of Stormblood, there's simply no way for SE to please both camps.
That is certainly how I look at leveling. It's keeping me occupied to learn new jobs I haven't leveled yet, but I wouldn't call it fun per se. Some parts have been. Others? Less so. (Looking at you early Marauder and Conjurer.) I'm not looking forward to leveling Arcanist either.
For all us basics...
I like getting my skills one at a time, so I can fuss over where it feels right on my chotbar, getting used to their icons, etc...
When I played new jobs at 30, I felt like I was at buffet and was just putting way too much on my plate cause I have fat kid eyes.
I don't like facerolling for a few dungeon runs...i like to save my facerolls for end game stuff.



But getting everything one spell at a time means you readjust your hotbars every few levels. Your rotation is always changing, and you don't actually get a picture of the class. It's why I've taken every job to 60 in PotD. It lets me organize my hotbars once and never again, and actually see how the class is supposed to work.For all us basics...
I like getting my skills one at a time, so I can fuss over where it feels right on my chotbar, getting used to their icons, etc...
When I played new jobs at 30, I felt like I was at buffet and was just putting way too much on my plate cause I have fat kid eyes.
I don't like facerolling for a few dungeon runs...i like to save my facerolls for end game stuff.



I'm fine with the proposed lv50 start. Don't make them make me do more leveling than I need to lol. Just read what each action does as you place them on your hotbars and you've got hours of leveling from 50 to 70 to get accustomed to the rotation. As long as people take like at least 30 minutes of testing before they rush into an instance with a party then we shouldn't be inconvenienced too much by people not knowing what buttons to push. As for wanting more job story quests... I think we would all like more of all kinds of content but it's a balance of resources. Adding more content unique to each job would take a lot of resources. In an ideal world, there would be completely unique quests and story for each zodiac and anima weapon instead of all jobs sharing the same content on those.
Imo, RDM should start out as lvl 30 like all normal jobs.
Personally I wouldn't even complain if it was level 1, like you know... all the new classes you never played before should be?
People that are too laz... I mean, don't wanna go through leveling again, they can all just go ahead and buy jump potions. Isn't that the reason they are being implemented anyway?
The jump potions won't be available until after Stormblood launches and won't be available for the new Jobs anyway. Also you shouldn't assume people that don't want to level from 50 are lazy. I've leveled EVERYTHING to 60 myself (here's my character if you need proof: http://na.finalfantasyxiv.com/lodest...cter/11140107/ )and I think red mage should start at 60 also. Why you may ask?
Lorelei here sums it up correctly and she is absolutely right. I posted it earlier and I will repeat here, I think the new Jobs should start at 60 with a brief tutorial quest that gives you your skills in order of use so you know how to play the class. It doesn't have to be super detailed but WoW did something like that with their latest expansion. The new xpac in WoW is level 100 to level 110 and if you buy the expansion you get the option to boost a character to level 100 to jump right in to the new content but before that you do a brief tutorial that gives a very easy to understand and simple explanation of the basics and then throws you in to a combat mission to really try it out in action, in my opinion it's well done.
Last edited by Khalithar; 12-26-2016 at 03:23 AM.

Why do people keep asking for the new jobs to start at 30 or lower cause they can't learn in time. It takes almost the same amount of XP from 50-60 as 1-50 and if they do the same for 60-70 how could they not know how to play in time, even if you gave them 1-100 there would be people who still wouldn't know how to play
I miss the days of XI when leveling was part of the gameplay, Like when expansion came out in XI and had a new job back to level 1 if wanted to play that job and everyone that has played XI knows what leveling was like in that game. Now I'm not saying need to start at level 1 in XIV but think 30 is fine to start at or least like someone else said least give person option to either start at 30 or 50. For me expansions are kind of new air in terms of leveling as there a new job to leveling (if I feel want to play the new job being added) otherwise it not really new it just swapping one job for another and continuing the same treadmill.
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