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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jandor View Post
    Why not start at 60 then?
    For story and because they don't want to completely remove leveling. Like I said, at 50, you actually have a rotation to build around. It's the 1-50 grind most people hate.
    (0)

  2. #2
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Bourne_Endeavor View Post
    For story and because they don't want to completely remove leveling. Like I said, at 50, you actually have a rotation to build around. It's the 1-50 grind most people hate.
    Idk, I think that's kinda arbitrary. If ARR content is "undesirable" for RDM, then by the time it's released HW content is too. You'll even see that people in this thread want it to start at 60 and not 50, so they're not 10 levels behind their friends if they want to main RDM when Stormblood starts. (Count me among one of those people.)

    That said, the people who want it to start at 30 seem to be the kinds of people who use leveling characters as busywork during content lulls, and not people who are interested in playing the class competitively when it launches. Short of letting people pick what level the job starts at, it giving us a free level boost potion at the start of Stormblood, there's simply no way for SE to please both camps.
    (1)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    Idk, I think that's kinda arbitrary. If ARR content is "undesirable" for RDM, then by the time it's released HW content is too. You'll even see that people in this thread want it to start at 60 and not 50, so they're not 10 levels behind their friends if they want to main RDM when Stormblood starts. (Count me among one of those people.)

    That said, the people who want it to start at 30 seem to be the kinds of people who use leveling characters as busywork during content lulls, and not people who are interested in playing the class competitively when it launches. Short of letting people pick what level the job starts at, it giving us a free level boost potion at the start of Stormblood, there's simply no way for SE to please both camps.
    Oh, I don't disagree. I should have clarified that is more an acceptable compromise for me. Ten levels is enough I can speed through quickly and not lag too far behind. Granted, I would prefer being able to switch to Red Mage and start Stormblood immediately.

    That is certainly how I look at leveling. It's keeping me occupied to learn new jobs I haven't leveled yet, but I wouldn't call it fun per se. Some parts have been. Others? Less so. (Looking at you early Marauder and Conjurer.) I'm not looking forward to leveling Arcanist either.
    (0)

  4. #4
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    For all us basics...

    I like getting my skills one at a time, so I can fuss over where it feels right on my chotbar, getting used to their icons, etc...

    When I played new jobs at 30, I felt like I was at buffet and was just putting way too much on my plate cause I have fat kid eyes.

    I don't like facerolling for a few dungeon runs...i like to save my facerolls for end game stuff.
    (1)

  5. #5
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Chevronone View Post
    For all us basics...

    I like getting my skills one at a time, so I can fuss over where it feels right on my chotbar, getting used to their icons, etc...

    When I played new jobs at 30, I felt like I was at buffet and was just putting way too much on my plate cause I have fat kid eyes.

    I don't like facerolling for a few dungeon runs...i like to save my facerolls for end game stuff.
    But getting everything one spell at a time means you readjust your hotbars every few levels. Your rotation is always changing, and you don't actually get a picture of the class. It's why I've taken every job to 60 in PotD. It lets me organize my hotbars once and never again, and actually see how the class is supposed to work.
    (2)

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'm fine with the proposed lv50 start. Don't make them make me do more leveling than I need to lol. Just read what each action does as you place them on your hotbars and you've got hours of leveling from 50 to 70 to get accustomed to the rotation. As long as people take like at least 30 minutes of testing before they rush into an instance with a party then we shouldn't be inconvenienced too much by people not knowing what buttons to push. As for wanting more job story quests... I think we would all like more of all kinds of content but it's a balance of resources. Adding more content unique to each job would take a lot of resources. In an ideal world, there would be completely unique quests and story for each zodiac and anima weapon instead of all jobs sharing the same content on those.
    (0)

  7. #7
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Imo, RDM should start out as lvl 30 like all normal jobs.
    Personally I wouldn't even complain if it was level 1, like you know... all the new classes you never played before should be?

    People that are too laz... I mean, don't wanna go through leveling again, they can all just go ahead and buy jump potions. Isn't that the reason they are being implemented anyway?
    (2)

  8. #8
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lilyth View Post
    People that are too laz... I mean, don't wanna go through leveling again, they can all just go ahead and buy jump potions. Isn't that the reason they are being implemented anyway?
    The jump potions won't be available until after Stormblood launches and won't be available for the new Jobs anyway. Also you shouldn't assume people that don't want to level from 50 are lazy. I've leveled EVERYTHING to 60 myself (here's my character if you need proof: http://na.finalfantasyxiv.com/lodest...cter/11140107/ )and I think red mage should start at 60 also. Why you may ask?

    Quote Originally Posted by loreleidiangelo View Post
    You'll even see that people in this thread want it to start at 60 and not 50, so they're not 10 levels behind their friends if they want to main RDM when Stormblood starts. (Count me among one of those people.)
    Lorelei here sums it up correctly and she is absolutely right. I posted it earlier and I will repeat here, I think the new Jobs should start at 60 with a brief tutorial quest that gives you your skills in order of use so you know how to play the class. It doesn't have to be super detailed but WoW did something like that with their latest expansion. The new xpac in WoW is level 100 to level 110 and if you buy the expansion you get the option to boost a character to level 100 to jump right in to the new content but before that you do a brief tutorial that gives a very easy to understand and simple explanation of the basics and then throws you in to a combat mission to really try it out in action, in my opinion it's well done.
    (0)
    Last edited by Khalithar; 12-26-2016 at 03:23 AM.

  9. #9
    Player
    Zarex's Avatar
    Join Date
    Oct 2013
    Posts
    32
    Character
    Zarex Dragneel
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Why do people keep asking for the new jobs to start at 30 or lower cause they can't learn in time. It takes almost the same amount of XP from 50-60 as 1-50 and if they do the same for 60-70 how could they not know how to play in time, even if you gave them 1-100 there would be people who still wouldn't know how to play
    (7)

  10. #10
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    I miss the days of XI when leveling was part of the gameplay, Like when expansion came out in XI and had a new job back to level 1 if wanted to play that job and everyone that has played XI knows what leveling was like in that game. Now I'm not saying need to start at level 1 in XIV but think 30 is fine to start at or least like someone else said least give person option to either start at 30 or 50. For me expansions are kind of new air in terms of leveling as there a new job to leveling (if I feel want to play the new job being added) otherwise it not really new it just swapping one job for another and continuing the same treadmill.
    (3)

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