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  1. #1
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Seriously, it doesn't make sense to start at 50. Jobs start at 30. That's a thing, it makes sense, it's why DRK AST and MCH start at 30.

    I don't care if that is changed, but I care about consistency. If the other jobs aren't starting at 50 then Red shouldn't.
    (3)

  2. #2
    Player
    Ariane's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Ariane Claudel
    World
    Hyperion
    Main Class
    Conjurer Lv 97
    Quote Originally Posted by Jandor View Post
    Seriously, it doesn't make sense to start at 50. Jobs start at 30. That's a thing, it makes sense, it's why DRK AST and MCH start at 30.

    I don't care if that is changed, but I care about consistency. If the other jobs aren't starting at 50 then Red shouldn't.
    It does make sense. Its because they can't keep making job story quests for every job starting at 30. It will get even worst after a couple more expansions. MCH/DRK/AST starting at level 30 was probably in part decided because that means they didn't have to make a story quests for the 1-30 levels.
    (0)

  3. #3
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jandor View Post
    Seriously, it doesn't make sense to start at 50. Jobs start at 30. That's a thing, it makes sense, it's why DRK AST and MCH start at 30.

    I don't care if that is changed, but I care about consistency. If the other jobs aren't starting at 50 then Red shouldn't.
    The issue with consistency is this implies that we will get new Jobs only at Level 30. The issue with this is the gap between endgame and cap, and in my honest opinion, they are expecting this gap, which is why RDM is starting at Lv50.

    Now keeping that in mind and enforcing this while the cap is, let's say, 99. That's 60+ levels required out of the player to reach endgame. That's ridiculous... on top of the fact that potentially, the player would be required to hit Lv50 on one class beforehand as well. It's asking too much of a single player.
    (1)



    Baby, tell me, what's your motive?

  4. #4
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ErryK View Post
    The issue with consistency is this implies that we will get new Jobs only at Level 30. The issue with this is the gap between endgame and cap, and in my honest opinion, they are expecting this gap, which is why RDM is starting at Lv50.

    Now keeping that in mind and enforcing this while the cap is, let's say, 99. That's 60+ levels required out of the player to reach endgame. That's ridiculous... on top of the fact that potentially, the player would be required to hit Lv50 on one class beforehand as well. It's asking too much of a single player.
    Getting new classes in MMOs traditionally means you start leveling from scratch. I'm not sure why y'all are acting like doing so would be some monumental undertaking.

    And they shouldn't require players to hit 50 on a different class to access other classes. That cuts out a huge chunk of the annoying grind right away.

    Quote Originally Posted by Bourne_Endeavor View Post
    The devs do not consider alts part of the argument since you have no actually need of them. Nevertheless, the flip side of your argument is by starting Red Mage at 1 or 30, everyone else is now forced to grind through old content-- in essence "locking" them away from their preferred job.
    How is playing red mage from 1-whatever or 30-whatever locking someone out of their preferred job? They would literally be playing the job they wanted. The system as it is, however, DOES lock people out of their preferred job - you cannot start a character and play as DRK, AST, MCH, or (in the future) red mage and presumably whatever other new job we get.

    They've already acknowledged in the past that they thought the barrier for DRK, AST, and MCH was ill-thought out. I do not understand why they are repeating the issue with jobs in Stormblood.
    (2)
    Last edited by Naunet; 12-26-2016 at 04:50 AM.

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Naunet View Post
    How is playing red mage from 1-whatever or 30-whatever locking someone out of their preferred job? They would literally be playing the job they wanted. The system as it is, however, DOES lock people out of their preferred job - you cannot start a character and play as DRK, AST, MCH, or (in the future) red mage and presumably whatever other new job we get.

    They've already acknowledged in the past that they thought the barrier for DRK, AST, and MCH was ill-thought out. I do not understand why they are repeating the issue with jobs in Stormblood.
    It's not locking in the traditional sense, but in lieu of experiencing all the new content, you're grinding through old dungeons for hours. You have to keep in mind, they want to cater towards current subs with the jobs not people leveling alts or brand new characters. The issue with DRK, AST and MCH wasn't their level but the fact you had to complete the entirety of ARR and all its patches before you could unlock them. Red Mage can be accessed the moment you reach 50. A lot of veteran players don't want to grind what may be their 5th, 6th, 14th job. If you do, old dungeons and PotD recreate that option. Perhaps not to the extent you may prefer, but they were never going to please us all.
    (6)
    Last edited by Bourne_Endeavor; 12-26-2016 at 05:12 AM.

  6. #6
    Quote Originally Posted by Jandor View Post
    I don't care if that is changed, but I care about consistency. If the other jobs aren't starting at 50 then Red shouldn't.
    Change is the consistency. HW jobs don't have associated classes is the 3.0 change. SB jobs not starting at 30 is the 4.0 change. Now you have your consistency.
    (2)

  7. #7
    Player
    Grymmjow's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Soul Stealer
    World
    Famfrit
    Main Class
    Reaper Lv 90
    I'll take 50 on my RDM. I would much rather get into Stormblood asap. 30-70 doesn't appeal to me but, I would do it if I had to. So 50 is better for me =)
    (1)

  8. #8
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Grymmjow View Post
    I'll take 50 on my RDM. I would much rather get into Stormblood asap. 30-70 doesn't appeal to me but, I would do it if I had to. So 50 is better for me =)
    You mean you "much rather get into stormblood as rdm asap"? Cause otherwise there nothing stopping you from getting into the expansion asap once it gets released.
    (1)

  9. #9
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    As much as I see issues with this I don't see much issues with this considering didn't they say there is a level lock behind this Job anyways so players can not instantly play Red Mage until, probably, they obtain their first level 50 Job and have the 4.0 Expansion.

    Also it probably won't take long for players to learn how to player Red Mage if they actual want to put effort into that Job once they organize the skills. Probably a day or so to adjust to Red Mage combat style if I have to guess.
    (0)

  10. #10
    Player
    Grymmjow's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Soul Stealer
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Ninja had to lvl rogue, maybe since you care about consistency you should be mad about DRK, AST and MCH starting at 30 and not having to lvl classes.
    (4)

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