Results 1 to 10 of 89

Hybrid View

  1. #1
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Talraen View Post
    I will grant that we don't know for a fact which of these two systems would be better. Are you proposing people no longer discuss things that don't have a factually known answer, then? Not really sure where you're going with this.

    My opinion is that this game will greatly suffer if, at this point, they go from the current system to one consisting only of random drops.
    I am discussing it, and am all for discussing it. I am not for statements which completely disregard the opposing opinion, when the statements are based on made up facts.

    Instead of making doom and gloom statements, or saying that people with opposing views suffer from some form of logical errors of bias in their arguments, just state what your opinion is and why.

    Quote Originally Posted by Dzian View Post
    When it comes to loot I hate tomestones as a primary source.

    To me personally I would say the loot system the extreme primals use is almost perfect. (better if tokens didn't eat inventory space)

    If you kill Sophia Extreme for example a weapon is guaranteed to drop for the party. It may or may not be a weapon you want. If it is then that's cool hope you win the roll.

    If it isn't then don't worry because you also got a token. so even if you do the fight loads of times and the weapon you want never drops. after x number of wins (10 in the case of extreme primals) you'll have enough tokens to get your weapon no matter what. so progress is still guaranteed

    Personally I think it's one of the best loot systems in place.

    The issue with tomestones (currently Scripture) is that player's don't do the content for the loot, just the daily bonus.
    no one cares about the 225 loot that drops from expert roulettes for example. all they care about is the 90 scripture they'll get at the end... just makes the content even more invalid and obselete than it already is...
    I pretty much agree with this. The same system can be found in raids, with Alexandrian pages dropping in addition to random drops. This gives you the excitement of loot that it may have just what you are looking for, but also provides a safety net against poor RNG.

    While, I tend to prefer the system in WoW overall for loot, both the Extreme primal and Savage raid loot system works quite well and I am pretty content with it. My only request would be to add more secondary stat options. This could be with randomized stats in the drops and/or providing multiple options for purchasing with your tokens. Guild Wars 2 has a system like this, where you can buy the armor-piece with the secondary stats that you want for the build you're going for.
    (3)
    Last edited by Kaurie; 12-02-2016 at 01:42 AM.

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Kaurie View Post
    I pretty much agree with this. The same system can be found in raids, with Alexandrian pages dropping in addition to random drops. This gives you the excitement of loot that it may have just what you are looking for, but also provides a safety net against poor RNG.
    Yeah it's a great system and it works really well. Progress is guaranteed but sometimes you also get that bit extra out of it.

    Sticking with Sophia ex as my earlier example. I was quite lucky in that my first clear netted me the BLM weapon which was exactly the one I wanted to get.

    Then I wanted the NIN weapon as my ninja was still running around with a 230 relic. so I went back a few times but had no luck on drops. Got to the point where I had 9 totems so I was feeling quite pumped as the next win I'd have my NIN weapons guaranteed.

    Join a pf group and next win the NIN weapons drop and I win them on a greed roll. So now I have my weapon AND 10 totems which I could now use to get something else. BONUS!

    I'm levelling warrior maybe I'll get the axe when I get 60. 4 wins later in the same group the axe drops and I ask if anyone's rolling cos I'm 56 so won't roll if someone has it at 60. group says I can have it. great...

    I switch to scholar to fill a healer slot in the party and couple of runs later the SCH book drops. W00T!!!!.

    As a loot system it works really well. because sure I've been quite lucky on drops and I've been doing the fight for the drops, but there's always been the guarantee that even if RNG hated me and didn't drop it I can get that weapon I want. thus progress has been guaranteed.

    In my case I didn't need to use the totems so I'm now sitting on about 50 which is halfway towards the bird if I don't win the whistle before then. If I do win the whistle then great....

    it's a system where you can't lose. but it still feels good to win.

    it's the best loost system XIV uses by a long shot. miles better than lore/scripture/inserttomestonehere. because the problem withthem is you don't do the content for the rewards only the daily tomes... and ya restricted by weekly caps and all that faff aswell

    Quote Originally Posted by Ageofwar View Post
    I like the Tome gear system since SE seems to have odd weights on gear drops atm to the point were healer and tank gear drops more then caster gear
    Do you think so. I always see dragoon get like 70% of the drops. even in Sophia. I swear ive seen more lances than anything
    (3)
    Last edited by Dzian; 12-02-2016 at 02:45 AM.

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaurie View Post
    I am discussing it, and am all for discussing it. I am not for statements which completely disregard the opposing opinion, when the statements are based on made up facts.

    Instead of making doom and gloom statements, or saying that people with opposing views suffer from some form of logical errors of bias in their arguments, just state what your opinion is and why.



    I pretty much agree with this. The same system can be found in raids, with Alexandrian pages dropping in addition to random drops. This gives you the excitement of loot that it may have just what you are looking for, but also provides a safety net against poor RNG.

    While, I tend to prefer the system in WoW overall for loot, both the Extreme primal and Savage raid loot system works quite well and I am pretty content with it. My only request would be to add more secondary stat options. This could be with randomized stats in the drops and/or providing multiple options for purchasing with your tokens. Guild Wars 2 has a system like this, where you can buy the armor-piece with the secondary stats that you want for the build you're going for.
    Actually, that annoys me because those Alexandrian drops may turn out to be worthless. An example being the Dragoon feet. They are worse than the ilvl 260 Shire, thus they'll sit in my inventory/retainer until 4.0 where I'll exchange them for company seals. Yes, I still get a page, thus making the effort not a complete loss, but I would much prefer additional tokens to guarantee Alexandrian pieces similar to how you obtain tarnished items from normal. Same two chests per week restrictions apply though. This way, the static is guaranteed gear drops won't just hit the floor.

    Randomized stats in Savage would be awful. Since you cannot farm loot, there's a very good probability you'll get the gear you fancy, only to discover it has worthless stats. No amount of secondary stat variation will change people's preference to min/max. All this does is making gearing up entirely devoted to luck, not skill.
    (1)