Will Nintendo even allow cross-play with Sony and PC?
Nintendo would, Microsoft wont
Nintendo already has Dragon Quest MMO on WII U in japan and on PC i'm pretty sure. ((was going to be directed by yoshida himself before square put him on ffxiv))
Which the NA release of Dragon quest MMO ((Dragon quest X and XI)) was pushed back to be released on the Switch, so we already know mmo's will work just fine on it.
Last edited by LadyCatastro; 11-30-2016 at 04:23 AM.
It's sad really - trying to be a part of the hype train and get slammed for it =\
So excited for Nintendo right now, think they may be on to something here (^-^)
Keep in mind that this is a Hybrid console - one that does come with an ethernet connection on the back of it and will utilize a dock for home gaming - Not to sure about how the wireless is going to work honestly, but if this picture: http://imgur.com/a/s1w36 of a supposedly leaked DEV KIT and the info that's out there about it's wireless capability speaks the truth - I can see it possibly working.
Honestly tho - who would want to play FFXIV on the go outside of being on a plane?
I could see FFXI HD being put on this console because it's already going to be on mobile devices, but not ffxiv.
OK, I'm tired of this, so here are some facts that you can't argue with or dismiss. All the goodwill in the world won't change these, and in pure technology terms you can't argue around them either. No doubt you'll dismiss is all anyway, but at least I tried.I've claimed nothing except information that has surfaced stating the Switch's processing power being on par with the PS4 PRO - you decided to attack me and tell me to get real then proceeded to spend what amounted to an hour at least trying to beat your opinion into everyone's head in here. I think you have issues you need to go work out.
Nintendo Switch is almost 100% certain to use an nVidia Tegra X2 System on a Chip (SoC) design - like the nVidia Tegra X1 based Shield tablet already does.
Here is the good news The Tegra X2 uses the same GPU core architecture as the top tier nVidia graphics cards, however it has a lower clock speed and has far fewer GPU cores.
Talking of GPU cores, let's take a look at the PS4 & PS4 Pro (I'll also make mention of the Xbox One). The PS4Pro has the latest and greatest AMD GPU architecture (Polaris 10/11) - which is roughly equivalent to the Pascal architecture in X2. PS4 uses an earlier GCN design from AMD and has 18 Compute units with 64 cores a piece for 1,152 'cores' giving about 1.84 TFLOPs (@800MHz). The PS4Pro by contrast has twice that number - 36 Compute Units with 64 cores per unit, for 2304 'cores' giving 4.2TFLOPs (@911MHz).
Let's talk nVidia the Tegra X2 GPU has 256 cores, a full bore GTX1080 has 2560 cores, that's 10 times the number, and has a much higher base clock speed than the X2 can manage. In short, the X2 inside the Switch has less than a tenth of the power of a GTX1080 GPU.
The GTX1080 peaks at about 9 TFLOPS (@1.6GHz). So your Nintendo Switch with about 1/10 of the cores will hit about 900 GFLOPs, but we know it will clock lower, dropping performance closer to 750 GFLOPS - which is the actual projected rating of the Tegra X2 for Floating Point math. This is not PS4 Pro beating, and it's not really on par with the original PS4 which has 1.84 TFLOPS performance (Xbox One has about 1.3TFLOPs).
Incidentally, the data bus in the Tegra X2 is only 128 bits wide which is half that of the PS4/PS4Pro resulting in much lower memory bandwidth on the X2 vs the APUs in Xbox One, PS4 and PS4 Pro.
So, let's review.
Theoretical max GPU performance;
Switch 750 GFLOPS (0.75 TFLOP)
Xbox One 1.3 TFLOPS
PS4 1.84 TFLOPS
PS4PRO 4.2TFLOPS
Switch data bus = 128bit
XBox One/PS4/PS4PRO = 256 bit
Hey, you know the good news? Nintendo switch based on Tegra X2 is more powerful than a PS3.
I can get deeper into the hardware if you want, but it will bore the pants off everyone here if we do.
OK, being serious for a moment. For a hand held device, Nintendo Switch will be a very good device. I didn't grab the Vita performance specs, but I don't need to, Switch wipes the floor with it. Nintendo Switch is comfortably more powerful than any of the prior generation consoles and hand helds, and more powerful than all existing smart phones and tablets - including Google Pixel devices.
It will not be more powerful than current consoles. Even if putting the Switch unit in the home docking station enables a higher clock speed and active cooling (which seems likely) it's still not going to bring Switch up to the power of an Xbox One.
You want to come back and tell me that Nintendo Switch will so, be more powerful than Xbox One, PS4 or PS4PRO now? Probably not I would wager.
I feel that my point has been made. Perhaps you might like to go back a few posts and withdraw a few of the things you said to me.
*Activates Google Translate*Nintendo Switch is almost 100% certain to use an nVidia Tegra X2 System on a Chip (SoC) design - like the nVidia Tegra X1 based Shield tablet already does.
Here is the good news The Tegra X2 uses the same GPU core architecture as the top tier nVidia graphics cards, however it has a lower clock speed and has far fewer GPU cores.
Talking of GPU cores, let's take a look at the PS4 & PS4 Pro (I'll also make mention of the Xbox One). The PS4Pro has the latest and greatest AMD GPU architecture (Polaris 10/11) - which is roughly equivalent to the Pascal architecture in X2. PS4 uses an earlier GCN design from AMD and has 18 Compute units with 64 cores a piece for 1,152 'cores' giving about 1.84 TFLOPs (@800MHz). The PS4Pro by contrast has twice that number - 36 Compute Units with 64 cores per unit, for 2304 'cores' giving 4.2TFLOPs (@911MHz).
Let's talk nVidia the Tegra X2 GPU has 256 cores, a full bore GTX1080 has 2560 cores, that's 10 times the number, and has a much higher base clock speed than the X2 can manage. In short, the X2 inside the Switch has less than a tenth of the power of a GTX1080 GPU.
The GTX1080 peaks at about 9 TFLOPS (@1.6GHz). So your Nintendo Switch with about 1/10 of the cores will hit about 900 GFLOPs, but we know it will clock lower, dropping performance closer to 750 GFLOPS - which is the actual projected rating of the Tegra X2 for Floating Point math. This is not PS4 Pro beating, and it's not really on par with the original PS4 which has 1.84 TFLOPS performance (Xbox One has about 1.3TFLOPs).
Incidentally, the data bus in the Tegra X2 is only 128 bits wide which is half that of the PS4/PS4Pro resulting in much lower memory bandwidth on the X2 vs the APUs in Xbox One, PS4 and PS4 Pro.
So, let's review.
Theoretical max GPU performance;
Switch 750 GFLOPS (0.75 TFLOP)
Xbox One 1.3 TFLOPS
PS4 1.84 TFLOPS
PS4PRO 4.2TFLOPS
Switch data bus = 128bit
XBox One/PS4/PS4PRO = 256 bit
-Google Translate: Error. Unknown Language
I could see the switch being at the "minimum" strength for decent play of ff 14 without bottlenecking future changes to the game, but it wouldn't be future proof itself. Moreover there is the cross-play issue, and i don't see Nintendo playing nice on this one, least not in the near future. (could be wrong though :P) Overall though i am pretty hyped about the switch and if ff 14 makes its way into it all the better! =D
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