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  1. #21
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by P4X0R10N View Post
    Februs and tia just being weird. Even a casual like me can see the benefit of this.
    There's nothing weird about it. You should consider it more than just taking it at face value.

    I do understand where they're coming from on this. Advocating for a custom relic build in order to free up other slots for different items with different stats is fine, but you are still operating within the exact same stat caps regardless of what method you use. The simple fact is that all of those stat caps can be met without having to sacrifice your relic stats to do it. Creating a custom relic for the sake of using different accessories really doesn't make a difference to the end result. All you're doing is changing where you're getting those stats from. The final sync'd stats are the same.

    There's also the problem with useless stats, which people seem to be dramatically underestimating.

    Firstly, Parry is useless. That's not debatable. There are pages upon pages of data in this on the Tank forums concerning how the scaling for parry is literally the worst conceivable math equation that SE could have possibly implemented, and that's in content where you literally stand still and face your enemy head on. Even SE has acknowledged it, which is why they're planning a change come next expansion. It's not impossible to score a parry, however stacking additional parry onto your loadout is a waste of time because the scaling is so tiny that it's practically unnoticeable. It's even worse in PvP, because positional requirements go out the window.

    Accuracy, as well, is almost as useless, because there is a difference between required accuracy and the stat cap. This is the same in PvP as it is in Progression Raiding. When building your gear for that content, you're only interested in hitting the minimum required accuracy so that you don't miss. Once you hit that number, you won't. It's that simple. Stacking anything else into accuracy after the minimum has been achieved is just redundant and pointless.

    Now, again, there's nothing wrong with creating a custom relic for PvP if you want to, but it's not necessary for a melee player. All of the stat caps can be achieved without sacrificing a relic to do it, and your caps will be the same within the 150 sync regardless of where you're getting those stats from.
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    Last edited by Februs; 11-23-2016 at 04:58 AM.