Speaking of A9S, a very impressive 2:35 kill just got uploaded not too long ago. The overall DPS is pretty ridiculous:
https://www.twitch.tv/doglooxt/v/102598148
https://www.fflogs.com/reports/69kAK...pe=damage-done
I can't find their logs on a9s boss with a solo healer composition. I know it's possible to solo heal that fight (and also solo tank, I've seen it a while ago on reddit), but considering that the fastest clears of a9s boss all have the traditional 2/2/4 composition, I guess solo tanking/healing refurbisher is just not the most efficient way to clear it (cmiiw, maybe someone more knowledgeable about this can elaborate).Speaking of A9S, a very impressive 2:35 kill just got uploaded not too long ago. The overall DPS is pretty ridiculous:I did solo heal for a9s before. Both MT and single healer seemingly struggled to do more dps. I was using PLD back then and I felt that I had to switch on ShO more. WAR can do close to a DPS range in a9s due to the aoe, so there is no question on that. The main issue is the correlation of MT and the healer(s) total DPS. The fastest a9s should still be 3:17 from Rushers and they do normal comp for that fyi.
https://www.twitch.tv/doglooxt/v/102598148
https://www.fflogs.com/reports/69kAK...pe=damage-done

Single tank single healer while not lowering their overall dps, that's as impressive it can get. Also skipping the faust entirely which is huge. A9S so far is the only turn that doesn't require double tank in Creator. We may also see a11s and a12s solo tanked at some point too.Speaking of A9S, a very impressive 2:35 kill just got uploaded not too long ago. The overall DPS is pretty ridiculous:
https://www.twitch.tv/doglooxt/v/102598148
https://www.fflogs.com/reports/69kAK...pe=damage-done

probably the only problem in solo tanking A12s would be the time/might unless you have one DPS eat the buster with adlo and maybe um apoc it could work, time gate one would probably need LB to get rid of it.Single tank single healer while not lowering their overall dps, that's as impressive it can get. Also skipping the faust entirely which is huge. A9S so far is the only turn that doesn't require double tank in Creator. We may also see a11s and a12s solo tanked at some point too.

Actually, 6 dps 1 tank 1 healer comp needs more testing because potentially it can well be very viable for speedruns. A10s might be done if 6dps can push boss before tank swap happens. A12s already has 3 people going in for timegate, if you assign drg to tank both mights and nin lb2 healer add at timegate then help the drg, there is a good chance it can be done and overall it will be a good dps boost.
Even if you could survive the Might as a DPS class, both during the first intermission and then again during the time gate, it would be difficult to survive and soak the voids of repentance and then you would have the inability to tank swap the Chastening Heat. The vuln there lasts quite a long time, preventing you from eating the busters and keeping Alexander as you will be getting auto-attacks in the 30k range.


Seriously, that's your big plot twist ? That the game is not balanced for turtling...now ? No kidding...
It's not as if we were talking about what could be changed instead of just forcing one path on everyone, right ?
But, hey since you claimed that exotic setup would totally break the game, I suppose it is broken now with the logs posted there.
Interesting. If you look at the corresponding Faust-Z fight, they killed it in 47s with 6 DPS, whereas the 46s posted earlier was with only 5 DPS.
Last edited by Reynhart; 11-22-2016 at 05:20 PM.

https://www.fflogs.com/reports/GA71Z...2&end=66680984
Done by the same group. 41sec encounter.
Most people end the fight at 1:30-1:40. You are pretty lucky if your group can do sub 1min on faust z.
Last edited by Sarcatica; 11-22-2016 at 04:00 PM.
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