No one is forcing tanks to not be in tank stance, you can still clear any content as long as you are 100% good on your rotation, exception on Gordias A4S ofc because dps check was tighter on the few legs. It's the part of the game where there are surplus of damage output, mitigations, healings at a much higher ilvl which people complain to be a problem when they aren't. Look at T13 in full i130s, there were already quite a good amount of people just having tank stance up for the damage spike. T9 was quite a good joke too in full i110s for tanks, just put tank stance on for Bahamut's Favor and Ravensbeak and you done. It has been the same thing, the DPS meta just wasn't fully developed yet in 2.x hence why you didn't feel it was a problem until 3.0. With more raiders developing the most optimal meta in 3.0, suddenly it becomes a huge problem. Why is that so? auto attacks haven't been a problem so far even in 2.x contents, no sugarcoating either on how flimsy those auto attacks hit you as well. Generally most raiders in 2.x weren't as skilled and informed too. IMO FFlogs played a good part in making people realize their full potential as players and it is also another reason why few veteran raiders are still in the game, to challenge the tier in the shortest amount of time or just to pad if they so want it. This has no direct implication to other people who just want to clear or play for fun.
ShO/Grit/Defiance are all still integral in early progression. Maybe blame on SE for designing easier tier then? Tools are made to be used but as you get better and get more gear, you just realize that those aren't needed as much anymore, that's also part of your own progression in the game.


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