Then why call it a 970SLI? You included that not myself. Or are you now saying you didn't write this;
Doesn't change the fact that framerate gains are not generally linear scaling, and depend on many factors such as drivers and libraries.Yeah the GPU is so important i barely saw an improvement from GTX970 SLI to GTX1080.
You like to try to argue in circles without actually discussing much. Such as talking about how you saw negligible framerate gains going from GTX970SLI to GTX1080, and when shown benchmarks comparing exactly that you suddenly say that avg framerate doesn't matter only the lowest fps (which is 1 fps, and can be obtained by pegging your system with a virus check at the same time as running your game). And now not only that, but you're saying it's only a single GTX970, not an SLI setup - when you originally stated GTX970SLI.
Your 'sources' had zero substance. The video of benchmarks I posted contained actual benchmarks that can be confirmed through other sources.
Really, are you like 19 or something? You argue the way my son does. Start with a larger point, and then when that is knocked down, retrench with a smaller point that is tangentially related to the original as if it somehow overrides everything else said.
You started with unsubstantiated claims about PS4 Pro performance, sideswiped PS4, all on the basis of 4K performance. I countered pointing out you have no way to demonstrate your claims with PS4Pro as yet, and also gave detail about then system architecture and performance of the PS4. I showed a nice easy, pragmatic way to refute the idea that the game is CPU bound. I pointed out that 4K resolution is not really as significant as many think, and I showed (with a nice accredited study) how the human eye of an average person maxes out between 40 and 60 fps.
Then you started in with the usual PC persona GPU name dropping, which got us here.
I believe the central point is whether or not PS4 Pro will run FFXIV better than a PS4. that answer is yes, it will - unless SE specifically coded the game to lock frame rates below 60, the game will definitely run better on PS4 Pro. Will PS4 Pro run the game at 4K - even assuming SE supported 4K in the game? Probably, but it would probably be at around 30fps, but not locked at 30fps. IIRC Sony wants framerates locked at at least 30, and most analysis I've read seems to think that most games will run at an intermediate resolution higher than 1080 FullHD, but below 4K to maintain 30+ frames per second. Unless you are performing static image comparisons, you will not notice the resolution difference between the scaled image and a full 4K native image.
I expect you'll now pick some other aspect other than the actual topic to try to once again distract from the discussion instead of addressing it.

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