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  1. #1
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Jpec07 View Post
    These ideas are awful, and none of what you listed can possibly count as "vestigial."
    The only thing you said that I can agree with is taking the enmity moves off the cross-class tree.
    Bloodbath, Conval and Foresight are terrible or situational cooldowns alone, merging them because they're all crossclassable is just fine. Make it 50% lifesteal, 20% boosted healing, and 10% mitigation for 20s(120s CD as PLD/DRK, 90s as WAR) and it's done.

    Stoneskin is a joke skill, Awareness is only useful in a handful of gimmick instances, and IR is only taken because there's nothing else that boosts WAR DPS, and it's paired with Berserk every time anyways. Removing them wouldn't change the classes much at all.

    And no, I mean removing combo starters entirely. They're clunky and unfun, cutting them all will slim down the tank skillsets by a massive degree.
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  2. #2
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sweetgrass View Post
    Bloodbath, Conval and Foresight are terrible or situational cooldowns alone, merging them because they're all crossclassable is just fine. Make it 50% lifesteal, 20% boosted healing, and 10% mitigation for 20s(120s CD as PLD/DRK, 90s as WAR) and it's done.
    I want to use Bloodbath with Berserk for big burst healing with Fell Cleave or Overpower+Decimate. I want to use Convalescence with Thrill of Battle to replace Defiance. I want to use Foresight combined with Raw Intuition for more physical mitigation. I want to do those all at different times and combining them would stop that. On A12S I use Convalescence around the second Defamation so my SCH can use Deployment Tactics, then I want to use Vengeance+Bloodbath+Berserk on my time gate add and then RI+Foresight for the second buster. You want to combine 3 completely different skills with different uses into one skill and that's a horrible idea.
    (1)

  3. #3
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Launched View Post
    I want to do those all at different times and combining them would stop that.
    No, it wouldn't. On WAR, all those instances are within at least 90s of each other, making the skills have laughable usefulness individually. They're mediocre cooldowns when used alone, combining them all would just give you another Rampart/Shadowskin/Raw Int tier skill to use. Any spot where you're using it for Bloodbath alone will give you the benefit of the mitigation, and a 90s CD is pretty quick in the world of cooldowns.

    Also, burning a 2min CD because your scholar can't mitigate a Shared Sentence on week 6 is a joke.
    (1)

  4. #4
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sweetgrass View Post
    No, it wouldn't. On WAR, all those instances are within at least 90s of each other, making the skills have laughable usefulness individually. They're mediocre cooldowns when used alone, combining them all would just give you another Rampart/Shadowskin/Raw Int tier skill to use. Any spot where you're using it for Bloodbath alone will give you the benefit of the mitigation, and a 90s CD is pretty quick in the world of cooldowns.
    Vengeance+Bloodbath immediately followed by RI+Foresight isn't 90s apart. Sure, I could change my cooldowns in there to fit your idea, but then the 20% increased healing is completely wasted. Your idea isn't exactly an amazing cooldown because 10% mitigation isn't much to help keep you alive (Foresight mitigates more physical damage than that) so you're going to stack it anyway. That just means you're losing out on being able to use Bloodbath/Convalescence in other situations (and the 3 separate skills already stack well with several other cooldowns). Again, you're trying to combine 3 skills with completely different uses and that just means part of the skill will often go to waste.

    Quote Originally Posted by Sweetgrass View Post
    Also, burning a 2min CD because your scholar can't mitigate a Shared Sentence on week 6 is a joke.
    The more shields we have, the more DPS the healers can do. It costs me nothing to pop Convalescence at that point (and in plenty of other fights since HW release), so why wouldn't I do it?
    (0)

  5. #5
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    You missed my entire point, which is in the basic use of tank cooldowns.

    You use Bloodbath, a skill for self-healing over time. Hmm, I wonder what must be happening during that time? Incoming damage? Mitigation would sure help for that. What's that? Tank damage is a healer's concern? Why not get some increased healing too?

    Every time you argue for using Bloodbath/Foresight/Conval separately, but STILL paired with other cooldowns, just shows how vestigial they are. If they were combined, it'd be a good button for tanks to press. Currently, they're just mediocre and contribute to button bloat.
    (0)