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Thread: Patch Notes Up!

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  1. #1
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Another thing that makes no sense about this Fixed Only policy: Even if you're okay with the fact that this casual content has become hardcore content, you're not forced to do any other hardcore content in the game with the same people all the time. It's much easier to clear Alexander Savage with a static, but you have the option not to. If Joe isn't able to make it to raid, he can be replaced. If you weren't able to clear a floor with your static, you can try to clear it with a PF group.

    With PotD, if one of your party members isn't able to make it, too bad. You don't get to play. What happens if the person you entered with quits unexpectedly? You're completely screwed. This is just straight up bad game design.
    (4)

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Beckett View Post
    With PotD, if one of your party members isn't able to make it, too bad. You don't get to play. What happens if the person you entered with quits unexpectedly? You're completely screwed. This is just straight up bad game design.
    Good thing there's two save files with PotD, so you can still use the second one if your first one can't be continued at that time.

    I've already had a few friends and FC members telling me that 70-100 can be quite unforgiving, especially with party setups that don't have a healer. I can't imagine 101+ being all that fun if you end up getting into a full dps party.
    (0)

  3. #3
    Player
    DevilsDontFly's Avatar
    Join Date
    Feb 2015
    Posts
    712
    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Beckett View Post
    snip
    They should have made it like "hardcore endgame savage 4-people dungeons", which we've never had up to now, but keeping the 1Tank 1Heal 2DPS composition to it. Or at least make it on a way that every party match up has at least 1 healer or 1 summoner, thus allowing us to use the matched party thing. If it's challenging regardless, not everybody will be able to clear it anyways. I see no point on gating it behind premades that can't be switched in the future in case it's needed.

    Even with two save slots and being able to have two parties it feels clunky as hell, because if only 2 or 3 members of each party are online at the moment we can't all party up and continue because saveslot data from 100+ can't be changed no matter what.
    IF the only restriction was to be party of a premade of 4 in order to enter/progress, I would be okay with that. But on top of that restricting the progress to those 4 people (not even the jobs, but the players, the usernames), is incredibly flawed.

    I may not suffer that much since I'm on a high populated server and usually I only play with the same people everyday.
    But I can only imagine how frustrating that can be for people on lower populated servers when the "hype" for PotD dies and you have to set a party finder up for it, as if it's progression savage content, and making up a static scheduled just for PotD on top of Alexander. lol
    (0)