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  1. #31
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    Apr 2015
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    658
    270 or 65 at the very least, any lower and they really aren't worth it, as being similar to shire weapons make them not worth the bother. Not to mention you can upgrade shire weapons. but as people have said the pattern does seem they usually match the highest raid weapons, so i'll assume that is where they will be.
    (1)

  2. #32
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Blood-Aki View Post
    270 or 65 at the very least, any lower and they really aren't worth it, as being similar to shire weapons make them not worth the bother. Not to mention you can upgrade shire weapons. but as people have said the pattern does seem they usually match the highest raid weapons, so i'll assume that is where they will be.
    Except when Lore Weapons were arriving,, relics got upgraded to 230.

    So I don't see why anyone is expecting it to be different since only raiders currently have Shire Weapons, let alone upgraded ones
    (0)

  3. #33
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    Apr 2015
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    658
    Quote Originally Posted by Ashelia_Ferron View Post
    Except when Lore Weapons were arriving,, relics got upgraded to 230.

    So I don't see why anyone is expecting it to be different since only raiders currently have Shire Weapons, let alone upgraded ones
    Raiders are the only ones that actually need the weapons, as 255 weapons are more then enough for any other content, but relics are a serious grind fest, and people aren't going to be motivated much (unless they just really want something to do) if the ilvl isn't up to par with a much easier to get, buyable weapon. (everyone will have a shire weapon in the next 2 weeks due to reaching 7 gears)
    (0)

  4. #34
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
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    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Blood-Aki View Post
    Raiders are the only ones that actually need the weapons, as 255 weapons are more then enough for any other content, but relics are a serious grind fest, and people aren't going to be motivated much (unless they just really want something to do) if the ilvl isn't up to par with a much easier to get, buyable weapon. (everyone will have a shire weapon in the next 2 weeks due to reaching 7 gears)
    But that's how it's always been. Relics are never "worth" it in that sense.
    (0)

  5. 11-01-2016 09:15 AM

  6. #35
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by CaedemSanguis View Post
    Hope that the final step dont reach i275, raiders are supposed to have the best gear :3
    As a raider who beat A12S first week... I hate this idea that the relic weapon is so irrelevant, I wanted it to be a nice boon to progression. I really want to see something new with Relic's in 4.x, because in 3.x they have been terribly irrelevant for Raiders and Non-Raiders, this isn't good, this isn't what a relic is suppose to be.
    (6)

  7. #36
    Player
    Roth_Trailfinder's Avatar
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    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Mysteltain View Post
    The anima weapon progression, if I recall, has been:

    170->180->200->210->230->240
    Nope. Close, but you have an extra step in there.

    I170->i200->i210->i230->i240

    To get i170 you had to hand in a Zeta or do the FATE grind.
    To get i200 you had to run ten dungeons.
    To get i210 you had to collect a bunch of stuff and hand in for four pieces to hand in to Gerolt.
    To get i230 you had to hand in 5 Aether Oils (CT weekly, or 1800 lower tomestones).
    To get i240 you had to do the Sand/Umbrite grinds.

    Additionally, ARR Relic went i80, i90 (+1 or Zenith), i100 (atma), i100 (animus - no ilevel increase), i110 (novus), i115 (nexus), i125 (zodiac), i135 (zeta).
    (2)

  8. #37
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Anima upgrade is 260 at-best, it'll probably be a short upgrade like the 230 was to reward those who got the 240 step done.

    The new PoTD weapons are i255. However Sophia i255 weapons are still a good investment and to gear your alt jobs, or to get into Savage at-least. Plus seeing how many out there still have last tier's i240 or worse, less. Can't say it'll be outdated considering most of the normal population doesn't even have beyond 240.

    It is true we raiders don't "need" the anima considering every A10S clear weekly is another shire tome weapon for the raid. Then clearing A11S regularly for the Gobdip to upgrade the Shire weapon to 270. So the anima step is just a glamour at-best or "better" sub-stats until you get the tome/gobdip upgrade.
    (0)

  9. #38
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by technole View Post
    Anima upgrade is 260 at-best, it'll probably be a short upgrade like the 230 was to reward those who got the 240 step done.

    The new PoTD weapons are i255. However Sophia i255 weapons are still a good investment and to gear your alt jobs, or to get into Savage at-least. Plus seeing how many out there still have last tier's i240 or worse, less. Can't say it'll be outdated considering most of the normal population doesn't even have beyond 240.

    It is true we raiders don't "need" the anima considering every A10S clear weekly is another shire tome weapon for the raid. Then clearing A11S regularly for the Gobdip to upgrade the Shire weapon to 270. So the anima step is just a glamour at-best or "better" sub-stats until you get the tome/gobdip upgrade.
    Its nice though for Healers still. You get your Accuracy without needing to overmeld, forcing you to hold onto green i250 pieces, when eventually you should be at least 260 from shire + raids. :O

    I only use my sophia weapon in expert since ACC doesn't matter there.
    (0)

  10. #39
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Rawrz View Post
    Its nice though for Healers still. You get your Accuracy without needing to overmeld, forcing you to hold onto green i250 pieces, when eventually you should be at least 260 from shire + raids. :O

    I only use my sophia weapon in expert since ACC doesn't matter there.
    Yeah, I'll probably get two weeks worth of use out of the 260 anima upgrade at-best. Until it's my turn for an A11S gobdip or I'll likely just spend the pages for it for the Shire 270 upgrade. Or we just kill A12S this coming month and then it's whatever I can get by with lol. Higher Weapon Damage still is the best upgrade over any substat for healers, then ACC cap. I do like right side VIT V melds for progression, so I agree the anima does help, it's not a need but certainly it gives more options for healers with raid progression too.

    I do need to remove some of the 120 ACC off my SCH anima though, as I'm sure most were planning on this tier being much higher than A8S. Plus I plan on keeping all three healers at cap.
    (0)

  11. #40
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by technole View Post
    Yeah, I'll probably get two weeks worth of use out of the 260 anima upgrade at-best. Until it's my turn for an A11S gobdip or I'll likely just spend the pages for it for the Shire 270 upgrade. Or we just kill A12S this coming month and then it's whatever I can get by with lol. Higher Weapon Damage still is the best upgrade over any substat for healers, then ACC cap. I do like right side VIT V melds for progression, so I agree the anima does help, it's not a need but certainly it gives more options for healers with raid progression too.

    I do need to remove some of the 120 ACC off my SCH anima though, as I'm sure most were planning on this tier being much higher than A8S. Plus I plan on keeping all three healers at cap.
    You might as well keep it at 120 though. Any materia you don't have to slot with Accuracy, you can slot with Crit (or Vit.)
    (0)

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