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  1. #26
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Duelle View Post
    I agree that Leg Sweep should deal no damage, but the stun thing really needs to be reworked. I've been complaining about this since beta, but jobs should have interrupts rather than stuns, especially since stuns lead to immunity. You'd otherwise have to make bosses that reset themselves the way HM Ifrit did in order to mostly avoid immunity getting in the way of a stun rotation (and even then all it took was one guy spamming Shoulder Tackle/Leg Sweep to ruin things).

    An alternative would be to sort of PvP-mode boss mobs by making all stuns last .5/1 second on bosses, but making it impossible for a boss to build immunity.
    It has always seemed weird to me that whereas Silence has no DR cap, half of all melee have no equivalent uncapped 'interrupt' regularly available. I don't mind in that in those cases where the Silence can seem superior on bosses who can't be stunned anyways, but as a typical toolkit part that just seems... off. (Not that I'd want to spend an extra key just on that function, and sometimes where the need to save stuns exceeds the weight of damage output over time, that DR mechanic, including the last infinitesimally small (interrupt) stun, can be kind of interesting.)

    Btw, weren't the A4 legs technically stunnable only while casting, as not to cap their DRs beforehand on a DPS-intensive fight? More of that concept might work as well.
    (2)
    Last edited by Shurrikhan; 10-25-2016 at 10:42 AM.