Quote Originally Posted by Nezerius View Post
Something like Leg Sweep could have its damage component removed, so it's only used when something needs to be stunned. That said, my opinion would be to remove the damage component of all stuns (minus Holy), and then make stunning bosses more important again.
I agree that Leg Sweep should deal no damage, but the stun thing really needs to be reworked. I've been complaining about this since beta, but jobs should have interrupts rather than stuns, especially since stuns lead to immunity. You'd otherwise have to make bosses that reset themselves the way HM Ifrit did in order to mostly avoid immunity getting in the way of a stun rotation (and even then all it took was one guy spamming Shoulder Tackle/Leg Sweep to ruin things).

An alternative would be to sort of PvP-mode boss mobs by making all stuns last .5/1 second on bosses, but making it impossible for a boss to build immunity.