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  1. #11
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by ErdrickLoto View Post
    I mean.

    The PS3 wasn't exactly on the best terms with FFXIV (UI-wise if nowhere else), so I somewhat doubt that the Wii U would've be able to handle it.
    The PS3 and WiiU specs are similar, i'd say the WiiU is more powerful, yet it wasn't ported even that it had 2GB RAM vs the 256MB of the PS3, and it wasn't ported because it didn't sell enough.

    Quote Originally Posted by Thayos View Post
    BTW, opposing XIV on the Switch because of the upgraded PS4s and Xbones isn't a valid argument. Sony has already said games will not be developed exclusively for the upgraded systems, so any development for the PS4 will be optimized with the standard console in mind.
    How isn't it a valid argument? We're talking about Consoles, you really think the Switch will sell more than the Scorpio or Pro? Haha, good luck with that.

    Even if FFXIV doesn't see many benefits on the Pro it's irrelevant, the point is that the upgraded consoles will sell many more units than the Switch, how's that an invalid argument?

    Quote Originally Posted by Thayos View Post
    Therefore, if the client that's suitable for the PS4 can run at reduced settings on the Switch, then there's no grounds for resistance -- at least not on that point.
    I don't think you know how development works, it's not just convert the button images from the PS4 into the switch ones and there's a port, lol.

    Different specs, different OS, therefor different language, but we know almost nothing about the Switch, so there's that.

    I think you people are forgetting something important, it didn't even come out to the already available Xbox one, if it was as simple as you think it would be already available.
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    Last edited by RobbieH; 10-25-2016 at 06:50 AM.