The only MMO that's doing well without the trinity, that I can think of, is GW2, and plenty of people here have mentioned dissatisfaction with that.
More importantly, the trinity is more important than just a trope that people are comfortable with. When you force people into playing a certain way, you can more finely tune an encounter to better suit a group's playstyle. If you cannot make an encounter that is viable for every group comp and have it be challenging unless roles are so homogenized that makeup matters little.
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